Janszobar, neutral male gnomish Wizard ------ |....| .:f@.| |....| |....| ------ [Janszobar the Evoker] St5 Dx4 Co14 In14 Wi3 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC6 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 95% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30042 Monster spawn increase reached its maximum at turn 84390 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 532912 The monster class that cannot be genocided was lich The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: ocho-maru (freq bonus 4) The monster species that spawned more often: thematic earth elemental (freq bonus 48) The monster species that spawned more often: time patch (freq bonus 12) The monster species that spawned more often: slithy snake (freq bonus 4) The monster species that spawned more often: speedy mountain nymph (freq bonus 6) The monster species that spawned more often: Mister Also Matte (freq bonus 5) The monster species that spawned more often: time tempest (freq bonus 14) The monster species that spawned more often: Keystone Warder (freq bonus 8) The monster species that spawned more often: chaos spider (freq bonus 6) The monster species that spawned more often: warding turret (freq bonus 2) The monster species that spawned more often: astral elemental (freq bonus 2) The monster species that spawned more often: adventurer force patch (freq bonus 4) The monster species that spawned more often: Friederike (freq bonus 2) The monster species that spawned more often: werejabberwock (freq bonus 42) The monster species that spawned more often: skeletal king (freq bonus 6) The monster species that spawned more often: bonus mana trove (freq bonus 3) The monster species that spawned more often: night orc (freq bonus 2) The monster species that spawned more often: uberwumpus (freq bonus 3) The monster species that spawned more often: greener frog (freq bonus 5) The monster species that spawned more often: energy growth (freq bonus 3) The monster species that never randomly spawned: reaper mushroom The monster species that never randomly spawned: dark colony The monster species that never randomly spawned: interhack horror The monster species that never randomly spawned: blood vortex The monster species that never randomly spawned: giant snow bat The monster species that never randomly spawned: small permamimic The monster species that never randomly spawned: what is this The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: disenchanter warp fungus The monster species that never randomly spawned: healing stalk The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 14) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 8) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 14) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 19) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 25) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 53) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 2) Next attribute increase check would have come at turn 993 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (88) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...