Janszobar, neutral male gnomish Wizard ------------ .......:...| |......$..f. ..........@| ------------ [Janszobar the Evoker] St5 Dx9 Co8 In13 Wi8 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 84% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 62% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29178 Monster spawn increase reached its maximum at turn 58133 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 451156 The monster class that cannot be genocided was vortex The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: domina (freq bonus 16) The monster species that spawned more often: absorbing dust vortex (freq bonus 3) The monster species that spawned more often: Pantyhose (freq bonus 24) The monster species that spawned more often: stalking poison lichen (freq bonus 8) The monster species that spawned more often: blood witch (freq bonus 3) The monster species that spawned more often: Nils (freq bonus 6) The monster species that spawned more often: theme sheep (freq bonus 5) The monster species that spawned more often: small item trove (freq bonus 8) The monster species that spawned more often: soul burner (freq bonus 3) The monster species that spawned more often: mega goblin (freq bonus 12) The monster species that spawned more often: werelich (freq bonus 3) The monster species that spawned more often: quantum force fungus (freq bonus 7) The monster species that spawned more often: kobold warlord (freq bonus 3) The monster species that spawned more often: Akane (freq bonus 3) The monster species that spawned more often: iguanodon (freq bonus 6) The monster species that spawned more often: taiga bear (freq bonus 4) The monster species that spawned more often: money transporter (freq bonus 4) The monster species that spawned more often: teal growth (freq bonus 5) The monster species that spawned more often: sue warp patch (freq bonus 5) The monster species that spawned more often: silver mushroom patch (freq bonus 8) The monster species that never randomly spawned: flozen spirit The monster species that never randomly spawned: red warp patch The monster species that never randomly spawned: sexual turret The monster species that never randomly spawned: onanocter 7g The monster species that never randomly spawned: softener beetle The monster species that never randomly spawned: silver devil The monster species that never randomly spawned: mint giant The monster species that never randomly spawned: phaser giant oread The monster species that never randomly spawned: marilith girlfriend The monster species that never randomly spawned: invisible stalk The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 10) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 14) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 14) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 5) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 110) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 19) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 8) Next attribute increase check would have come at turn 809 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (542) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...