Janszobar, neutral male gnomish Wizard ..f .@! ..g [Janszobar the Evoker] St12 Dx12 Co18 In16 Wi12 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1600 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 77% Concealing monsters were spawned underneath items 12% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11732 Monster spawn increase reached its maximum at turn 22555 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1887008 The monster class that cannot be genocided was trove Today, this monster class was always generated invisible: xorn The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: unmasked Vorlon (freq bonus 4) The monster species that spawned more often: floating melon (freq bonus 10) The monster species that spawned more often: wallblast dragon (freq bonus 10) The monster species that spawned more often: insurmountable force fungus (freq bonus 4) The monster species that spawned more often: enclave officer (freq bonus 8) The monster species that spawned more often: false spore (freq bonus 4) The monster species that spawned more often: adelie onsen penguin (freq bonus 6) The monster species that spawned more often: bronze firebird (freq bonus 5) The monster species that spawned more often: vacuum patch (freq bonus 12) The monster species that spawned more often: kentrosaurus (freq bonus 6) The monster species that spawned more often: Elena's platform sandal (freq bonus 3) The monster species that spawned more often: wooden warp patch (freq bonus 6) The monster species that spawned more often: farting king (freq bonus 8) The monster species that spawned more often: baby draken (freq bonus 6) The monster species that spawned more often: sniper turret (freq bonus 8) The monster species that spawned more often: Selinger (freq bonus 6) The monster species that spawned more often: thieving girl (freq bonus 18) The monster species that spawned more often: fake mold (freq bonus 12) The monster species that spawned more often: shiver (freq bonus 5) The monster species that spawned more often: hashishin (freq bonus 4) The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: poisonous archer The monster species that never randomly spawned: Kop Kommissioner The monster species that never randomly spawned: Verier The monster species that never randomly spawned: large phasing mimic The monster species that never randomly spawned: anthrazite mushroom The monster species that never randomly spawned: springy The monster species that never randomly spawned: Kristin's block-heeled sandal The monster species that never randomly spawned: speedhack horror The monster species that never randomly spawned: dark elven sorcerer The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 41) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 11) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 4) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 18) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 4) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 5) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 98) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 10) Next attribute increase check would have come at turn 232 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (85) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...