Janszobar, neutral male gnomish Wizard ------- |.....| |...@.| |$.f..| ----.-- [Janszobar the Evoker] St3 Dx7 Co11 In15 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 24 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 117 Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 90% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58655 Monster spawn increase reached its maximum at turn 75883 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 306504 The monster class that cannot be genocided was golem The monster class that was spawned more often: grue (freq bonus 3) The monster species that spawned more often: porcupine (freq bonus 8) The monster species that spawned more often: giant green dragonfly (freq bonus 5) The monster species that spawned more often: Laurens (freq bonus 7) The monster species that spawned more often: Kati's striped sneaker (freq bonus 12) The monster species that spawned more often: beige warp fungus (freq bonus 10) The monster species that spawned more often: green nightmare (freq bonus 14) The monster species that spawned more often: humanlike construct (freq bonus 6) The monster species that spawned more often: quaestor (freq bonus 6) The monster species that spawned more often: force hezrou (freq bonus 6) The monster species that spawned more often: snap-dragon-fly (freq bonus 5) The monster species that spawned more often: nabassu (freq bonus 12) The monster species that spawned more often: crunchy spore (freq bonus 12) The monster species that spawned more often: teethfish (freq bonus 16) The monster species that spawned more often: petty pink icky thing (freq bonus 8) The monster species that spawned more often: darkwood elder (freq bonus 8) The monster species that spawned more often: sucker nymph (freq bonus 28) The monster species that spawned more often: Lukas (freq bonus 4) The monster species that spawned more often: cave bear (freq bonus 12) The monster species that spawned more often: juggernaut of Khorne (freq bonus 10) The monster species that spawned more often: Bram Stoker (freq bonus 7) The monster species that never randomly spawned: dungeon master The monster species that never randomly spawned: venom patch The monster species that never randomly spawned: wench The monster species that never randomly spawned: group gnome lord The monster species that never randomly spawned: Windows 10 (does not work) The monster species that never randomly spawned: mosquit swarm The monster species that never randomly spawned: Utsutsu Mujuro the Blind The monster species that never randomly spawned: ghostly bat The monster species that never randomly spawned: Larissa The monster species that never randomly spawned: wooden force fungus The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: leash ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 12) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 37) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 4) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 10) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 5) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 18) Next attribute increase check would have come at turn 452 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (594) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...