Janszobar, neutral male gnomish Wizard -------- |......| +......| |......| |......| +....f@| -------- [Janszobar the Evoker] St10 Dx11 Co15 In11 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33413 Monster spawn increase reached its maximum at turn 82923 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 350448 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: killer chicken (freq bonus 8) The monster species that spawned more often: Ghaele (freq bonus 4) The monster species that spawned more often: doom guard (freq bonus 3) The monster species that spawned more often: shard mold (freq bonus 5) The monster species that spawned more often: drone warp patch (freq bonus 8) The monster species that spawned more often: diver troll (freq bonus 3) The monster species that spawned more often: orc infantry (freq bonus 4) The monster species that spawned more often: blink (freq bonus 3) The monster species that spawned more often: mecha leo (freq bonus 8) The monster species that spawned more often: gray mewlip (freq bonus 2) The monster species that spawned more often: defiler (freq bonus 8) The monster species that spawned more often: stun trove (freq bonus 4) The monster species that spawned more often: Mister Submarine (freq bonus 4) The monster species that spawned more often: midget (freq bonus 6) The monster species that spawned more often: sludge fungus (freq bonus 12) The monster species that spawned more often: porter tear vortex (freq bonus 12) The monster species that spawned more often: iced mammoth (freq bonus 4) The monster species that spawned more often: azure mushroom (freq bonus 4) The monster species that spawned more often: petty kobold shaman (freq bonus 2) The monster species that spawned more often: cloud of glory (freq bonus 10) The monster species that never randomly spawned: ankou The monster species that never randomly spawned: warty stalk The monster species that never randomly spawned: Keystone Policeman The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: crystal warp fungus The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: Sunali The monster species that never randomly spawned: carrion fang The monster species that never randomly spawned: casting spider The monster species that never randomly spawned: transformer The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 9) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 33) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 87) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 46) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 20) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 13) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 34) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 4) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 3) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 2) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 64) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 3) Next attribute increase check would have come at turn 339 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1057) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...