Janszobar, neutral male gnomish Wizard --------------- |.............| |..........@... |.........f.r.| |...........r.| --------------- [Janszobar the Evoker] St5 Dx7 Co12 In15 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt50/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36030 Monster spawn increase reached its maximum at turn 56692 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 855360 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: animated wedge sandal (freq bonus 8) The monster species that spawned more often: gang guy (freq bonus 10) The monster species that spawned more often: dead pharao (freq bonus 5) The monster species that spawned more often: termite (freq bonus 8) The monster species that spawned more often: rainbow unicorn (freq bonus 3) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 6) The monster species that spawned more often: Woodland-elf rogue (freq bonus 12) The monster species that spawned more often: volt stalk (freq bonus 6) The monster species that spawned more often: blood imp (freq bonus 8) The monster species that spawned more often: Windows NT (freq bonus 3) The monster species that spawned more often: tree force fungus (freq bonus 4) The monster species that spawned more often: fire metroid (freq bonus 6) The monster species that spawned more often: kangaroo (freq bonus 10) The monster species that spawned more often: arcane automata (freq bonus 3) The monster species that spawned more often: vampiric warp patch (freq bonus 5) The monster species that spawned more often: rage scythe (freq bonus 8) The monster species that spawned more often: gnome ruler (freq bonus 3) The monster species that spawned more often: hellwhip (freq bonus 5) The monster species that spawned more often: high mold (freq bonus 8) The monster species that spawned more often: glittergold (freq bonus 5) The monster species that never randomly spawned: nighthawk The monster species that never randomly spawned: Natalje's plateau sandal The monster species that never randomly spawned: trocopotaca The monster species that never randomly spawned: Jasieen The monster species that never randomly spawned: slowing turret The monster species that never randomly spawned: bright white mold The monster species that never randomly spawned: Elena's combat boot The monster species that never randomly spawned: clay force patch The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: desert wing The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 20) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 22) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 21) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 11) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 125) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 84) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 6) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 5) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 9) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 4) Next attribute increase check would have come at turn 786 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (554) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...