Janszobar, neutral male gnomish Wizard ----#-- |.....+ .$...| |.....| .....)| |@fr..# .................| ------- ----------------- [Janszobar the Evoker] St8 Dx7 Co11 In19 Wi7 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 190 Scroll drop chance was reduced to 66% Ring drop chance was reduced to 76% Wand drop chance was reduced to 97% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26993 Monster spawn increase reached its maximum at turn 59004 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 608454 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: dragon (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: quadrupony (freq bonus 5) The monster species that spawned more often: ice trove (freq bonus 8) The monster species that spawned more often: circle clan (freq bonus 12) The monster species that spawned more often: desert mold (freq bonus 5) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 4) The monster species that spawned more often: master lich (freq bonus 4) The monster species that spawned more often: ogre brigand thief (freq bonus 2) The monster species that spawned more often: small tarantula (freq bonus 3) The monster species that spawned more often: abnormal fungus (freq bonus 5) The monster species that spawned more often: red frog (freq bonus 6) The monster species that spawned more often: bone warrior (freq bonus 10) The monster species that spawned more often: phasing hobbit wizard (freq bonus 4) The monster species that spawned more often: grand wraith (freq bonus 3) The monster species that spawned more often: Inspector Kaptain (freq bonus 11) The monster species that spawned more often: slime fungus (freq bonus 15) The monster species that spawned more often: mana mold (freq bonus 2) The monster species that spawned more often: aggravated hurricane (freq bonus 6) The monster species that spawned more often: flying asshole (freq bonus 4) The monster species that spawned more often: brain eater (freq bonus 14) The monster species that spawned more often: lightning sentry (freq bonus 4) The monster species that never randomly spawned: Emmelie The monster species that never randomly spawned: very annoying fish The monster species that never randomly spawned: nazi SS agent The monster species that never randomly spawned: roper The monster species that never randomly spawned: white shark The monster species that never randomly spawned: Pylops The monster species that never randomly spawned: storm caller The monster species that never randomly spawned: glowing fungus The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: umbra force fungus The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 7) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 20) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 6) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 12) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 2) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 6) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 83) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 58) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 5) Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (99) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...