Janszobar, neutral male gnomish Wizard ----------- +.........| |.........| ........... |.........| |..@......| |...f.....| |.....$...| |.........+ ----------- [Janszobar the Evoker] St8 Dx14 Co17 In18 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt50/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 66% Amulet drop chance was reduced to 87% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38250 Monster spawn increase reached its maximum at turn 92170 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 166114 The monster class that cannot be genocided was orc The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: signum vitiosum (freq bonus 14) The monster species that spawned more often: drill trove (freq bonus 3) The monster species that spawned more often: egyptian pope (freq bonus 11) The monster species that spawned more often: shrieker (freq bonus 10) The monster species that spawned more often: novice priest (freq bonus 6) The monster species that spawned more often: drow mummy (freq bonus 2) The monster species that spawned more often: russian hentai (freq bonus 3) The monster species that spawned more often: undead gamer (freq bonus 6) The monster species that spawned more often: wild wolf (freq bonus 2) The monster species that spawned more often: real plasma hound (freq bonus 3) The monster species that spawned more often: cash-stealing teacher (freq bonus 2) The monster species that spawned more often: pustulent stalk (freq bonus 3) The monster species that spawned more often: ice warp fungus (freq bonus 8) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 8) The monster species that spawned more often: dark potato (freq bonus 18) The monster species that spawned more often: cave ogre (freq bonus 2) The monster species that spawned more often: alongdeybayday (freq bonus 10) The monster species that spawned more often: copper draconian (freq bonus 8) The monster species that spawned more often: moldy spore (freq bonus 2) The monster species that spawned more often: gnome champion (freq bonus 3) The monster species that never randomly spawned: brown stalk The monster species that never randomly spawned: three of diamonds The monster species that never randomly spawned: blank colony The monster species that never randomly spawned: phaser giant oread The monster species that never randomly spawned: water wight The monster species that never randomly spawned: young sky dragon The monster species that never randomly spawned: stupid bully The monster species that never randomly spawned: like-like The monster species that never randomly spawned: disgusting mold The monster species that never randomly spawned: gore mushroom The monster class that always generated with extra speed: wall monster The monster class that more likely to generate with musable stuff: piercer The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 43) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 52) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 20) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 14) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 6) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 5) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 69) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 12) Next attribute increase check would have come at turn 698 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (284) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...