Janszobar, lawful male ak Thief is dead! Zyborg ---------- |........| |......... |..f..[..| |.@....... |........| -------- - [Janszobar the Tin Can] St12 Dx16 Co15 In8 Wi10 Ch11 ZybAktMalLaw S0 Dlvl:1 $0 HP24(24) Pw10(10) AC-3 MC2 Mov11 Xp1/0 Wt260/1450 T1 Latest messages Hello Janszobar, welcome to SlashEMExtended! You are a lawful male ak Thief is dead! Zyborg. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39385 Monster spawn increase reached its maximum at turn 94469 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4706030 The monster class that cannot be genocided was centaur The monster class that was spawned more often: rub monster (freq bonus 3) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: police officer (freq bonus 4) The monster species that spawned more often: balance drake (freq bonus 10) The monster species that spawned more often: two of clubs (freq bonus 4) The monster species that spawned more often: epidote patch (freq bonus 11) The monster species that spawned more often: endlessly long roper (freq bonus 6) The monster species that spawned more often: Eva's mocassin (freq bonus 5) The monster species that spawned more often: green koopa (freq bonus 7) The monster species that spawned more often: flame spirit (freq bonus 8) The monster species that spawned more often: brain golem (freq bonus 10) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 14) The monster species that spawned more often: dark elemental (freq bonus 10) The monster species that spawned more often: hole patch (freq bonus 5) The monster species that spawned more often: humanoid devil (freq bonus 7) The monster species that spawned more often: young adult silver dragon (freq bonus 12) The monster species that spawned more often: lock master (freq bonus 20) The monster species that spawned more often: decomposer (freq bonus 5) The monster species that spawned more often: wierdo horror (freq bonus 5) The monster species that spawned more often: evasive brown bear (freq bonus 8) The monster species that spawned more often: naiad (freq bonus 4) The monster species that spawned more often: dark monster (freq bonus 5) The monster species that never randomly spawned: dull warp patch The monster species that never randomly spawned: ferrous horror The monster species that never randomly spawned: soft force fungus The monster species that never randomly spawned: Janina's combat boot The monster species that never randomly spawned: adventurer mushroom The monster species that never randomly spawned: agate warp fungus The monster species that never randomly spawned: voracious penetrator The monster species that never randomly spawned: rust spitter The monster species that never randomly spawned: vapor rat The monster species that never randomly spawned: orc champion The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 953) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 4) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 13) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 25) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 16) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 58) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 59) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1) Next attribute increase check would have come at turn 657 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph You could not have safely prayed (107) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Zyborg...