Janszobar, neutral male gnomish Wizard --------.------- |..............| ...............| |............|.| +........f.....| |........@.....| ---------------- [Janszobar the Evoker] St10 Dx7 Co11 In16 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 14% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13529 Monster spawn increase reached its maximum at turn 51191 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4060826 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: Marianne (freq bonus 7) The monster species that spawned more often: castigant (freq bonus 10) The monster species that spawned more often: venom monster (freq bonus 24) The monster species that spawned more often: hungry mold (freq bonus 5) The monster species that spawned more often: floating eye (freq bonus 7) The monster species that spawned more often: glowing colony (freq bonus 5) The monster species that spawned more often: werepenetrator (freq bonus 8) The monster species that spawned more often: scarlet colony (freq bonus 5) The monster species that spawned more often: crystal growth (freq bonus 6) The monster species that spawned more often: death lich (freq bonus 14) The monster species that spawned more often: adventurer patch (freq bonus 12) The monster species that spawned more often: healing fungus (freq bonus 5) The monster species that spawned more often: soft growth (freq bonus 16) The monster species that spawned more often: steam-powered missile sentry (freq bonus 24) The monster species that spawned more often: skater woman (freq bonus 22) The monster species that spawned more often: wood golem (freq bonus 7) The monster species that spawned more often: topaz force fungus (freq bonus 7) The monster species that spawned more often: venom force fungus (freq bonus 12) The monster species that spawned more often: rainbow mold (freq bonus 14) The monster species that spawned more often: undead spore (freq bonus 10) The monster species that never randomly spawned: Ultimate Kappa The monster species that never randomly spawned: Gill Bates The monster species that never randomly spawned: black fungus The monster species that never randomly spawned: vamp permamimic The monster species that never randomly spawned: forest orc The monster species that never randomly spawned: internet swarmer The monster species that never randomly spawned: Prostetnik Vogon Jeltz The monster species that never randomly spawned: brown ooze The monster species that never randomly spawned: corpulent dog The monster species that never randomly spawned: drug abuser The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 43) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 15) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 32) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 12) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 11) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 9) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 9) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 11) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 7) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 8) Next attribute increase check would have come at turn 945 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (557) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...