Janszobar, neutral male gnomish Wizard ----------- |..f@.....| |...--- .| |... | |.. |.. --- [Janszobar the Evoker] St12 Dx14 Co9 In18 Wi8 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt50/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 54% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 96% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53110 Monster spawn increase reached its maximum at turn 116070 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3072699 The monster class that cannot be genocided was vortex The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: Gridin (freq bonus 3) The monster species that spawned more often: The disgusting smoker friend of Marie (freq bonus 2) The monster species that spawned more often: black hole blob (freq bonus 6) The monster species that spawned more often: tin man (freq bonus 6) The monster species that spawned more often: glowing warp fungus (freq bonus 4) The monster species that spawned more often: furious mushroom (freq bonus 8) The monster species that spawned more often: lecherous crab (freq bonus 9) The monster species that spawned more often: farting boy (freq bonus 20) The monster species that spawned more often: soviet (freq bonus 12) The monster species that spawned more often: eye of destruction (freq bonus 3) The monster species that spawned more often: Katrin's dancing shoe (freq bonus 6) The monster species that spawned more often: dark laser (freq bonus 3) The monster species that spawned more often: M-A production unit mark V (freq bonus 4) The monster species that spawned more often: homicider (freq bonus 8) The monster species that spawned more often: death elemental (freq bonus 3) The monster species that spawned more often: mummified noble (freq bonus 4) The monster species that spawned more often: minuscule mimic (freq bonus 5) The monster species that spawned more often: orange warp fungus (freq bonus 3) The monster species that spawned more often: living tornado (freq bonus 4) The monster species that spawned more often: pale colony (freq bonus 8) The monster species that never randomly spawned: charged bolt sentry The monster species that never randomly spawned: stinking cloud The monster species that never randomly spawned: eternium golem The monster species that never randomly spawned: drow matron The monster species that never randomly spawned: umber mimic The monster species that never randomly spawned: frost spider The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: beautiful girl The monster species that never randomly spawned: gug The monster species that never randomly spawned: bastard of the forest The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 196) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 18) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 18) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 16) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 15) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 50) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 4) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 9) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 4) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 6) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 3) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 18) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 84) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 4) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (268) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...