Janszobar, neutral male gnomish Wizard --- -.@f- ---+- [Janszobar the Evoker] St7 Dx10 Co8 In13 Wi6 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 49% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 72% Ring drop chance was reduced to 92% Wand drop chance was reduced to 73% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51862 Monster spawn increase reached its maximum at turn 97480 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 607743 The monster class that cannot be genocided was mimic The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: Mira (freq bonus 3) The monster species that spawned more often: rogue hireling (freq bonus 10) The monster species that spawned more often: monastic lich (freq bonus 10) The monster species that spawned more often: winged pseudodragon (freq bonus 3) The monster species that spawned more often: yakuza member (freq bonus 12) The monster species that spawned more often: high warp patch (freq bonus 10) The monster species that spawned more often: shaped force fungus (freq bonus 3) The monster species that spawned more often: icy flame (freq bonus 3) The monster species that spawned more often: squeaking girl (freq bonus 5) The monster species that spawned more often: Schrumpel (freq bonus 6) The monster species that spawned more often: slime stalk (freq bonus 5) The monster species that spawned more often: really dangerous warp fungus (freq bonus 8) The monster species that spawned more often: orange dragon (freq bonus 6) The monster species that spawned more often: world champion (freq bonus 10) The monster species that spawned more often: skeleton fish (freq bonus 8) The monster species that spawned more often: feral rat (freq bonus 14) The monster species that spawned more often: ringseeker (freq bonus 14) The monster species that spawned more often: crude orc (freq bonus 8) The monster species that spawned more often: porting trove (freq bonus 3) The monster species that spawned more often: cloak mimic (freq bonus 8) The monster species that never randomly spawned: orange force fungus The monster species that never randomly spawned: pixie The monster species that never randomly spawned: rhino king The monster species that never randomly spawned: black The monster species that never randomly spawned: spitting lizard The monster species that never randomly spawned: snow impacter The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: komodo dragon The monster species that never randomly spawned: Marius The monster species that never randomly spawned: agent black mushroom The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 57) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 89) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 5) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 11) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 18) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 66) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 396 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1174) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...