Janszobar, neutral male gnomish Wizard ---- |... |...---- |......| |...@..| |....f.+ -------- [Janszobar the Evoker] St9 Dx18 Co10 In15 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 90% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15332 Monster spawn increase reached its maximum at turn 49950 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3461766 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: absent patch (freq bonus 12) The monster species that spawned more often: undead growth (freq bonus 6) The monster species that spawned more often: white growth (freq bonus 10) The monster species that spawned more often: giant tse-tse fly (freq bonus 20) The monster species that spawned more often: gnome uberwarrior (freq bonus 5) The monster species that spawned more often: frost bird (freq bonus 10) The monster species that spawned more often: giant brass frog (freq bonus 3) The monster species that spawned more often: sizzle naga (freq bonus 10) The monster species that spawned more often: snow drifter (freq bonus 13) The monster species that spawned more often: crawling worm mass (freq bonus 7) The monster species that spawned more often: yukionna (freq bonus 4) The monster species that spawned more often: sea ogre (freq bonus 8) The monster species that spawned more often: rhumbat (freq bonus 5) The monster species that spawned more often: Garland (freq bonus 5) The monster species that spawned more often: domina (freq bonus 30) The monster species that spawned more often: arach (freq bonus 6) The monster species that spawned more often: elusive xorn wizard (freq bonus 8) The monster species that spawned more often: death widow (freq bonus 20) The monster species that spawned more often: unreal warp fungus (freq bonus 6) The monster species that spawned more often: bad monster (freq bonus 5) The monster species that never randomly spawned: dwarf high priest The monster species that never randomly spawned: goblin thief The monster species that never randomly spawned: spike stalk The monster species that never randomly spawned: speedster maggot The monster species that never randomly spawned: Jonas The monster species that never randomly spawned: Ahtu, Avatar of Nyarlathotep The monster species that never randomly spawned: giant silver jellyfish The monster species that never randomly spawned: borked gaunt The monster species that never randomly spawned: sucker fungus The monster species that never randomly spawned: blabbering otaku The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 13) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 14) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 6) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 8) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 4) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 10) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 9) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 29) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 355 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (206) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...