Janszobar, neutral male gnomish Wizard --- ----- |.....@.. |......f| |........ |...$...| |.......| --------- [Janszobar the Evoker] St6 Dx15 Co11 In13 Wi4 Ch7 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC8 MC3 Mov12 Xp1/0 Wt47/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 99% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21747 Monster spawn increase reached its maximum at turn 49982 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 75208 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: lizard (freq bonus 4) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: hungry force patch (freq bonus 6) The monster species that spawned more often: azure draconian (freq bonus 6) The monster species that spawned more often: web mistress (freq bonus 5) The monster species that spawned more often: raging orc (freq bonus 12) The monster species that spawned more often: gimple nymph (freq bonus 12) The monster species that spawned more often: arachnid (freq bonus 8) The monster species that spawned more often: jumping ego kraken (freq bonus 32) The monster species that spawned more often: Jorin (freq bonus 18) The monster species that spawned more often: fearful trove (freq bonus 10) The monster species that spawned more often: spitting lizard (freq bonus 12) The monster species that spawned more often: translucent patch (freq bonus 24) The monster species that spawned more often: mirror mold (freq bonus 5) The monster species that spawned more often: amorphous mushroom (freq bonus 12) The monster species that spawned more often: swamp ogre (freq bonus 6) The monster species that spawned more often: colorless stalk (freq bonus 14) The monster species that spawned more often: Daughter Lilith (freq bonus 7) The monster species that spawned more often: shaped mushroom (freq bonus 10) The monster species that spawned more often: arachnid (freq bonus 9) The monster species that spawned more often: golden warp fungus (freq bonus 6) The monster species that spawned more often: trap force fungus (freq bonus 10) The monster species that never randomly spawned: rattata The monster species that never randomly spawned: lightning-proof wall The monster species that never randomly spawned: blue bear The monster species that never randomly spawned: wind stalk The monster species that never randomly spawned: smart spider The monster species that never randomly spawned: Shuma-Gorath The monster species that never randomly spawned: mana patch The monster species that never randomly spawned: copper naga hatchling The monster species that never randomly spawned: ice lady The monster species that never randomly spawned: princess-kidnapping dragon The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 20) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 72) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 4) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 5) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 12) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 943 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1185) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...