Janszobar, neutral male gnomish Wizard - |. +... ----- |......f.| |.......@| |........| ---------- [Janszobar the Evoker] St5 Dx18 Co16 In23 Wi5 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC5 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 44% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 87% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21153 Monster spawn increase reached its maximum at turn 44238 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 157752 The monster class that cannot be genocided was jabberwock Today, this monster class was always generated invisible: giant humanoid The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: mountain nymph (freq bonus 3) The monster species that spawned more often: giant snail (freq bonus 5) The monster species that spawned more often: animated prostitute shoe (freq bonus 16) The monster species that spawned more often: bastard (freq bonus 4) The monster species that spawned more often: ferrous warp patch (freq bonus 7) The monster species that spawned more often: porter radioactive vortex (freq bonus 4) The monster species that spawned more often: gray warp patch (freq bonus 14) The monster species that spawned more often: juju zombi (freq bonus 9) The monster species that spawned more often: phase mold (freq bonus 10) The monster species that spawned more often: spectral anaconda (freq bonus 10) The monster species that spawned more often: toxic growth (freq bonus 32) The monster species that spawned more often: deep dragon (freq bonus 8) The monster species that spawned more often: old shimmering dragon (freq bonus 16) The monster species that spawned more often: undead yeoman (freq bonus 12) The monster species that spawned more often: Jonas (freq bonus 6) The monster species that spawned more often: hehehe-he guy (freq bonus 6) The monster species that spawned more often: stinging insect (freq bonus 6) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 14) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 3) The monster species that spawned more often: hungry warp fungus (freq bonus 4) The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: lilac fungus The monster species that never randomly spawned: tasloi The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: agate mold The monster species that never randomly spawned: army ant The monster species that never randomly spawned: H. The monster species that never randomly spawned: Friederike's soft dancing shoe The monster species that never randomly spawned: blink warp fungus The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 16) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 268) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 17) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 42) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 33) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 5) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 11) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 13) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 57) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 5) Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...