Janszobar, neutral male gnomish Wizard -.---------- |..........| |..........| |....@.....| |.k...f....| |..........| |/....?....| ------------ [Janszobar the Evoker] St8 Dx11 Co11 In17 Wi3 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 109 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 88% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13601 Monster spawn increase reached its maximum at turn 53881 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 603396 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: Patricia's combat boot (freq bonus 3) The monster species that spawned more often: lavender force fungus (freq bonus 2) The monster species that spawned more often: hunger hulk (freq bonus 3) The monster species that spawned more often: abnormal vampire (freq bonus 12) The monster species that spawned more often: auto mechanic (freq bonus 8) The monster species that spawned more often: anthrazite mold (freq bonus 3) The monster species that spawned more often: wind bowman (freq bonus 6) The monster species that spawned more often: skeletal hound (freq bonus 3) The monster species that spawned more often: snore mushroom (freq bonus 6) The monster species that spawned more often: porter gray ooze (freq bonus 8) The monster species that spawned more often: cerulean sentai (freq bonus 6) The monster species that spawned more often: crusher (freq bonus 4) The monster species that spawned more often: fallen shaman (freq bonus 2) The monster species that spawned more often: maelstorm (freq bonus 8) The monster species that spawned more often: lichking (freq bonus 6) The monster species that spawned more often: watercaul (freq bonus 2) The monster species that spawned more often: yellow sentai (freq bonus 8) The monster species that spawned more often: hidden water nymph (freq bonus 2) The monster species that spawned more often: criminal of the service (freq bonus 5) The monster species that spawned more often: moldy colony (freq bonus 14) The monster species that never randomly spawned: vileplume The monster species that never randomly spawned: rotten food ration The monster species that never randomly spawned: rotated one The monster species that never randomly spawned: pustulent spore The monster species that never randomly spawned: anthrazite sentai The monster species that never randomly spawned: pack fox The monster species that never randomly spawned: clock force patch The monster species that never randomly spawned: Antje's block-heeled boot The monster species that never randomly spawned: pink warp fungus The monster species that never randomly spawned: taker mushroom The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 13) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 14) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 29) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 11) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 4) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 11) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 15) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 40) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 1) Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...