Janszobar, neutral male gnomish Wizard -------.-------- |..............| |..............|# |...............| |...........k@.| |.............f| ---------------- [Janszobar the Evoker] St9 Dx10 Co11 In21 Wi3 Ch5 WizGnoMalNeu S16 Dlvl:1 $16 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 16 gold pieces. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 144 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 78% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 94% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17505 Monster spawn increase reached its maximum at turn 43565 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 235152 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: humanoid (freq bonus 3) The monster species that spawned more often: gaiden master (freq bonus 36) The monster species that spawned more often: orc shaman (freq bonus 4) The monster species that spawned more often: yellow warp patch (freq bonus 9) The monster species that spawned more often: gruesome naga hatchling (freq bonus 22) The monster species that spawned more often: sunflower (freq bonus 5) The monster species that spawned more often: teal spore (freq bonus 7) The monster species that spawned more often: shard warp fungus (freq bonus 8) The monster species that spawned more often: Giacomo Casanova (freq bonus 6) The monster species that spawned more often: indigo spore (freq bonus 10) The monster species that spawned more often: screaming twister (freq bonus 5) The monster species that spawned more often: kamikaze yeek (freq bonus 4) The monster species that spawned more often: air death (freq bonus 12) The monster species that spawned more often: giant jelly bee (freq bonus 10) The monster species that spawned more often: rust vortex (freq bonus 24) The monster species that spawned more often: baby sapphire dragon (freq bonus 12) The monster species that spawned more often: land roamer (freq bonus 6) The monster species that spawned more often: blight queen (freq bonus 7) The monster species that spawned more often: boring dragon (freq bonus 15) The monster species that spawned more often: Judge Fire (freq bonus 18) The monster species that spawned more often: blue beetle (freq bonus 36) The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: Uniform Katcher The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: brass gargoyle The monster species that never randomly spawned: sludge spore The monster species that never randomly spawned: red crab The monster species that never randomly spawned: fire bird The monster species that never randomly spawned: rending horror The monster species that never randomly spawned: blue stalk The monster species that never randomly spawned: feral morlock The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 27) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 10) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 19) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 13) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 7) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 5) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 9) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 93) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...