Janszobar, neutral male gnomish Wizard ----#- - |..@...+ |.f.:..| |....... -------- [Janszobar the Evoker] St6 Dx11 Co13 In14 Wi8 Ch6 WizGnoMalNeu S16 Dlvl:1 $16 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 16 gold pieces. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 106 Monsters only dropped their musable items with 98% chance Amulet drop chance was reduced to 97% Potion drop chance was reduced to 58% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35628 Monster spawn increase reached its maximum at turn 66841 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 54600 The monster class that cannot be genocided was naga The monster class that was spawned more often: piercer (freq bonus 4) The monster species that spawned more often: decayed patch (freq bonus 12) The monster species that spawned more often: spike fungus (freq bonus 7) The monster species that spawned more often: blood vortex (freq bonus 7) The monster species that spawned more often: Rivierna (freq bonus 6) The monster species that spawned more often: concrete giant (freq bonus 14) The monster species that spawned more often: meso (freq bonus 12) The monster species that spawned more often: earth giant (freq bonus 8) The monster species that spawned more often: confusing turret (freq bonus 5) The monster species that spawned more often: master permamimic (freq bonus 6) The monster species that spawned more often: umbra warp patch (freq bonus 8) The monster species that spawned more often: snuffed corpse-candle (freq bonus 10) The monster species that spawned more often: Grazzt (freq bonus 14) The monster species that spawned more often: red ants of Timothy Thummel (freq bonus 16) The monster species that spawned more often: cortex (freq bonus 18) The monster species that spawned more often: red centipede (freq bonus 7) The monster species that spawned more often: double meanie (freq bonus 12) The monster species that spawned more often: american (freq bonus 10) The monster species that spawned more often: porter floating eye (freq bonus 6) The monster species that spawned more often: fanatic minion (freq bonus 6) The monster species that spawned more often: farting king (freq bonus 6) The monster species that never randomly spawned: reaper warp fungus The monster species that never randomly spawned: forest troll The monster species that never randomly spawned: lavender growth The monster species that never randomly spawned: cerulean warp patch The monster species that never randomly spawned: arch-lich The monster species that never randomly spawned: bright blue force fungus The monster species that never randomly spawned: crystal stalk The monster species that never randomly spawned: jamclamper The monster species that never randomly spawned: sorcerer The monster species that never randomly spawned: cyan growth The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 16) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 17) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 44) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 28) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 4) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 7) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 17) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 11) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 15) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 11) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 1) Next attribute increase check would have come at turn 2921 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...