Janszobar, neutral male gnomish Wizard -+-------------- +..............| |..............| |...f..........| |....@.........| ---------------- [Janszobar the Evoker] St10 Dx7 Co17 In19 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - a blessed scroll of identify {1} j - an uncursed scroll of blank paper {1} k - an uncursed scroll of identify {1} q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:4) {1} m - a blessed spellbook of resist poison (3:1) {1} n - a blessed spellbook of detect monsters (0:1) {1} o - a blessed spellbook of create monster (0:2) {1} Potions f - an uncursed potion of levitation {1} g - an uncursed potion of extra healing {1} h - an uncursed potion of confusion {1} Rings d - an uncursed ring of sleeping {1} e - a blessed +2 ring of gain strength {1} Wands c - an uncursed wand of undead turning (0:5) {1} Tools p - an uncursed magic marker (0:43) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 49% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 78% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 68% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94470 Monster spawn increase reached its maximum at turn 128640 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 593685 The monster class that cannot be genocided was dragon The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: space borloth (freq bonus 9) The monster species that spawned more often: green koopa (freq bonus 9) The monster species that spawned more often: gray unicorn (freq bonus 8) The monster species that spawned more often: ferrous mold (freq bonus 8) The monster species that spawned more often: gnome petrograph (freq bonus 10) The monster species that spawned more often: lowercase minotaur (freq bonus 5) The monster species that spawned more often: spike penetrator (freq bonus 6) The monster species that spawned more often: Green-elf (freq bonus 10) The monster species that spawned more often: phase fungus (freq bonus 8) The monster species that spawned more often: arctic abyss (freq bonus 4) The monster species that spawned more often: jet unicorn (freq bonus 4) The monster species that spawned more often: haxor (freq bonus 14) The monster species that spawned more often: sukiya (freq bonus 4) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 10) The monster species that spawned more often: dream warp fungus (freq bonus 20) The monster species that spawned more often: hollow fungus (freq bonus 6) The monster species that spawned more often: clock wolf (freq bonus 16) The monster species that spawned more often: sandman (freq bonus 5) The monster species that spawned more often: trap fungus (freq bonus 8) The monster species that spawned more often: night naga hatchling (freq bonus 4) The monster species that never randomly spawned: multielement turret The monster species that never randomly spawned: teal stalk The monster species that never randomly spawned: giant garbage rat The monster species that never randomly spawned: real air hound The monster species that never randomly spawned: black beetle The monster species that never randomly spawned: crystal vortex The monster species that never randomly spawned: invisible patch The monster species that never randomly spawned: time spore The monster species that never randomly spawned: <çiÅ6!…F_Ú The monster species that never randomly spawned: clear mewlip The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 18) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 19) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 16) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 5) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 3) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 8) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 11) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 20) Next attribute increase check would have come at turn 1156 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (561) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...