Janszobar, neutral male gnomish Wizard -.-.- |...+ |@f.| |...| |..B| ----- [Janszobar the Evoker] St5 Dx18 Co10 In19 Wi4 Ch5 WizGnoMalNeu S16 Dlvl:1 $16 HP16(16) Pw29(29) AC5 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Janszobar, the gnomish Wizard, welcome back to SlashEMExtended! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 65% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 96% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18836 Monster spawn increase reached its maximum at turn 35803 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 179388 The monster class that cannot be genocided was gnome The monster class that was spawned more often: eye or sphere (freq bonus 6) The monster species that spawned more often: horror archer (freq bonus 14) The monster species that spawned more often: enormous item trove (freq bonus 10) The monster species that spawned more often: Antimatter Katcher (freq bonus 11) The monster species that spawned more often: anguish worm (freq bonus 18) The monster species that spawned more often: kalkydra (freq bonus 8) The monster species that spawned more often: wall beast (freq bonus 16) The monster species that spawned more often: cursing spirit (freq bonus 8) The monster species that spawned more often: ogre ego lord (freq bonus 10) The monster species that spawned more often: shaped warp patch (freq bonus 20) The monster species that spawned more often: jora hawk (freq bonus 8) The monster species that spawned more often: green koopa (freq bonus 16) The monster species that spawned more often: porter phaser stalk (freq bonus 9) The monster species that spawned more often: giant swamp dragonfly (freq bonus 14) The monster species that spawned more often: demonic quylthulg (freq bonus 14) The monster species that spawned more often: Apollyon (freq bonus 54) The monster species that spawned more often: bright violet force patch (freq bonus 32) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 18) The monster species that spawned more often: shard growth (freq bonus 18) The monster species that spawned more often: nasty force patch (freq bonus 13) The monster species that spawned more often: lunatic (freq bonus 14) The monster species that never randomly spawned: mana patch The monster species that never randomly spawned: Kop The monster species that never randomly spawned: giant brown jellyfish The monster species that never randomly spawned: taker colony The monster species that never randomly spawned: The Nemean Lion The monster species that never randomly spawned: grave digger The monster species that never randomly spawned: gold slime The monster species that never randomly spawned: petty migo drone The monster species that never randomly spawned: cave springy The monster species that never randomly spawned: petty ki-rin The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 28) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 11) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 7) Next attribute increase check would have come at turn 560 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...