Janszobar, neutral male gnomish Wizard --------- |.k.....| |.......| |......f| |.....@.+ |}......| |.......| --------- [Janszobar the Evoker] St10 Dx18 Co17 In22 Wi6 Ch9 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt47/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 64% Wand drop chance was reduced to 94% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43370 Monster spawn increase reached its maximum at turn 79005 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 520448 The monster class that cannot be genocided was snake The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: antimagic force fungus (freq bonus 3) The monster species that spawned more often: blackbelt (freq bonus 5) The monster species that spawned more often: desert mushroom (freq bonus 12) The monster species that spawned more often: Rosy's leather pump (freq bonus 4) The monster species that spawned more often: farting man (freq bonus 18) The monster species that spawned more often: ruby dragon (freq bonus 6) The monster species that spawned more often: Femen warlord (freq bonus 3) The monster species that spawned more often: asian girl (freq bonus 8) The monster species that spawned more often: phaser giant oread (freq bonus 4) The monster species that spawned more often: stealer mimic (freq bonus 6) The monster species that spawned more often: tsuchinoko (freq bonus 16) The monster species that spawned more often: floating spirit (freq bonus 6) The monster species that spawned more often: moon-elf (freq bonus 8) The monster species that spawned more often: Jigen Daisuke (freq bonus 4) The monster species that spawned more often: skeleton moogle (freq bonus 5) The monster species that spawned more often: Mister be silent kert (freq bonus 8) The monster species that spawned more often: gloom (freq bonus 5) The monster species that spawned more often: immobile mushroom (freq bonus 16) The monster species that spawned more often: nothronychus (freq bonus 4) The monster species that spawned more often: blood witch (freq bonus 8) The monster species that never randomly spawned: dragon girl The monster species that never randomly spawned: novel warp fungus The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: sewer rat The monster species that never randomly spawned: harrowbark wandle The monster species that never randomly spawned: forge giant The monster species that never randomly spawned: eight-headed hydra The monster species that never randomly spawned: unearthly drow The monster species that never randomly spawned: undead paladin The monster species that never randomly spawned: warty fungus The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 10) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 9) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 2) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 11) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 20) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 4) Next attribute increase check would have come at turn 430 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (581) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...