Janszobar, neutral male gnomish Wizard ---------- |......@f# +.... ##.... |.. .#.| --- +--- [Janszobar the Evoker] St8 Dx10 Co9 In13 Wi4 Ch6 WizGnoMalNeu S8 Dlvl:1 $8 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt47/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 7 gold pieces. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 318 Ring drop chance was reduced to 72% Wand drop chance was reduced to 95% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67120 Monster spawn increase reached its maximum at turn 98156 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 741152 The monster class that cannot be genocided was golem The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: threshold warp fungus (freq bonus 6) The monster species that spawned more often: porter slow fungus (freq bonus 5) The monster species that spawned more often: cursing orb (freq bonus 8) The monster species that spawned more often: insane nine (freq bonus 4) The monster species that spawned more often: rust turret (freq bonus 2) The monster species that spawned more often: flesh lancer (freq bonus 10) The monster species that spawned more often: baby domestic dragon (freq bonus 10) The monster species that spawned more often: charcoal force patch (freq bonus 8) The monster species that spawned more often: dark grue (freq bonus 6) The monster species that spawned more often: servitor of the inner gods (freq bonus 4) The monster species that spawned more often: activistor (freq bonus 5) The monster species that spawned more often: rhino beetle (freq bonus 3) The monster species that spawned more often: critically injured jedi (freq bonus 4) The monster species that spawned more often: athol (freq bonus 16) The monster species that spawned more often: gold dragon worm (freq bonus 3) The monster species that spawned more often: fierce kalidah (freq bonus 4) The monster species that spawned more often: aquatic hound (freq bonus 3) The monster species that spawned more often: blazing fern sprout (freq bonus 12) The monster species that spawned more often: big boo (freq bonus 4) The monster species that spawned more often: rancid defiler (freq bonus 3) The monster species that never randomly spawned: Vargo, Tyrant of Fire The monster species that never randomly spawned: street thug The monster species that never randomly spawned: food trove The monster species that never randomly spawned: quarterback tortoise The monster species that never randomly spawned: Tatewaki Kuno The monster species that never randomly spawned: poliwag The monster species that never randomly spawned: plague rat The monster species that never randomly spawned: martial arts assassin The monster species that never randomly spawned: fear trove The monster species that never randomly spawned: TGWTG The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 58) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 18) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 24) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 26) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 29) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 9) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 11) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 93) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 65) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 6) Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (88) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...