Janszobar, neutral male gnomish Wizard -.---- |...$| |r...| |@...| |.f..+ |....| |....| ------ [Janszobar the Evoker] St8 Dx18 Co11 In19 Wi9 Ch8 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt47/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28885 Monster spawn increase reached its maximum at turn 40043 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 238450 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: arctic fern (freq bonus 12) The monster species that spawned more often: Vilea's hugging boot (freq bonus 3) The monster species that spawned more often: sheep skinned wolf (freq bonus 2) The monster species that spawned more often: clockwork soldier (freq bonus 6) The monster species that spawned more often: mirror force patch (freq bonus 2) The monster species that spawned more often: normal vortex (freq bonus 12) The monster species that spawned more often: deadly sin (freq bonus 3) The monster species that spawned more often: moyatto ball (freq bonus 4) The monster species that spawned more often: Ruea's noble sandal (freq bonus 16) The monster species that spawned more often: croc-man (freq bonus 14) The monster species that spawned more often: magno flier (freq bonus 3) The monster species that spawned more often: floating spirit (freq bonus 3) The monster species that spawned more often: boil-covered wretch (freq bonus 8) The monster species that spawned more often: siena force patch (freq bonus 6) The monster species that spawned more often: levitator (freq bonus 3) The monster species that spawned more often: adult golden dragon (freq bonus 3) The monster species that spawned more often: boojum (freq bonus 4) The monster species that spawned more often: Racemicron, Prince of Acid and Melting (freq bonus 2) The monster species that spawned more often: Eliane (freq bonus 6) The monster species that spawned more often: crunchy warp patch (freq bonus 2) The monster species that never randomly spawned: nether vortex The monster species that never randomly spawned: war drake The monster species that never randomly spawned: shatterwater vortex The monster species that never randomly spawned: Anita's sexy leather pump The monster species that never randomly spawned: nothronychus The monster species that never randomly spawned: intelligent fly The monster species that never randomly spawned: elona girl The monster species that never randomly spawned: telemindflayer The monster species that never randomly spawned: fire lady The monster species that never randomly spawned: death eel The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 44) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 75) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 4) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 7) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 11) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 6) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 38) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 19) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 82) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 3) Next attribute increase check would have come at turn 163 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (598) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...