Janszobar, neutral male gnomish Wizard --#----- - ..._.....| |...@...%| ....f....| |...$....| ---------- [Janszobar the Evoker] St7 Dx9 Co14 In12 Wi10 Ch4 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 1 gold piece. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Gem identification only worked 100 times out of 229 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 75% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45590 Monster spawn increase reached its maximum at turn 76294 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5848000 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: airi (freq bonus 8) The monster species that spawned more often: young cyan dragon (freq bonus 6) The monster species that spawned more often: charcoal fungus (freq bonus 5) The monster species that spawned more often: Bea's combat boot (freq bonus 12) The monster species that spawned more often: enclave soldier (freq bonus 10) The monster species that spawned more often: flying earth elemental (freq bonus 14) The monster species that spawned more often: mind warp patch (freq bonus 4) The monster species that spawned more often: gengar (freq bonus 24) The monster species that spawned more often: grass elemental (freq bonus 10) The monster species that spawned more often: orc berserker (freq bonus 10) The monster species that spawned more often: lightning child (freq bonus 4) The monster species that spawned more often: Ruea's sneaker (freq bonus 20) The monster species that spawned more often: very old black dragon (freq bonus 10) The monster species that spawned more often: pit lord (freq bonus 14) The monster species that spawned more often: fear trove (freq bonus 5) The monster species that spawned more often: charger (freq bonus 12) The monster species that spawned more often: undead devilfish (freq bonus 32) The monster species that spawned more often: pygmy warrior blowdart (freq bonus 5) The monster species that spawned more often: volt warp patch (freq bonus 4) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 18) The monster species that never randomly spawned: mechanical steam-powered ball The monster species that never randomly spawned: Uruk-hai The monster species that never randomly spawned: young rainbow dragon The monster species that never randomly spawned: master robot The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: healing fungus The monster species that never randomly spawned: vanishing point The monster species that never randomly spawned: group goblin The monster species that never randomly spawned: Iris flax The monster species that never randomly spawned: Bad Tidings The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 6) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 17) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 83) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 79) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 45) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 41) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 4) Next attribute increase check would have come at turn 1007 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (414) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...