Janszobar, neutral male gnomish Wizard -------- |......| +....@f| |......| |....... |......| --+--.-- [Janszobar the Evoker] St12 Dx14 Co8 In16 Wi5 Ch4 WizGnoMalNeu S5 Dlvl:1 $5 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 4 gold pieces. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 79% chance Book drop chance was reduced to 83% Scroll drop chance was reduced to 76% Ring drop chance was reduced to 91% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24718 Monster spawn increase reached its maximum at turn 48303 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 653817 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 8) The monster species that spawned more often: death turret (freq bonus 11) The monster species that spawned more often: dwarf (freq bonus 5) The monster species that spawned more often: hole mushroom (freq bonus 4) The monster species that spawned more often: hru (freq bonus 5) The monster species that spawned more often: rat snake (freq bonus 5) The monster species that spawned more often: healer (freq bonus 6) The monster species that spawned more often: joy prison mage (freq bonus 8) The monster species that spawned more often: concrete sentai (freq bonus 4) The monster species that spawned more often: green mantis (freq bonus 6) The monster species that spawned more often: drunkard (freq bonus 6) The monster species that spawned more often: grey naga (freq bonus 18) The monster species that spawned more often: knapsack bull (freq bonus 5) The monster species that spawned more often: timid goblin (freq bonus 3) The monster species that spawned more often: fake mold (freq bonus 4) The monster species that spawned more often: dream patch (freq bonus 5) The monster species that spawned more often: lava stalk (freq bonus 6) The monster species that spawned more often: cyan patch (freq bonus 6) The monster species that spawned more often: petty black widow (freq bonus 5) The monster species that spawned more often: giant snail (freq bonus 11) The monster species that never randomly spawned: Baaaael The monster species that never randomly spawned: werepanther The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: incinerator The monster species that never randomly spawned: tengu The monster species that never randomly spawned: Pero Pero The monster species that never randomly spawned: frost golem The monster species that never randomly spawned: noxious force patch The monster species that never randomly spawned: greater ice elemental The monster species that never randomly spawned: singing happy drunk The monster class that more likely to generate with musable stuff: gremlin The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 49) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 7) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 21) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 12) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 14) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 18) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 10) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 10) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 1) Next attribute increase check would have come at turn 436 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - detect food 2 divine 0% 100% c - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...