Janszobar, neutral male gnomish Wizard --------- |....¯... |.......| |f......| |@......| --- ----- [Janszobar the Evoker] St5 Dx11 Co9 In9 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 126 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 85% Monster death drops spawned with only 52% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65835 Monster spawn increase reached its maximum at turn 87664 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1257256 The monster class that cannot be genocided was orc The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: absent warp patch (freq bonus 14) The monster species that spawned more often: red mushroom (freq bonus 8) The monster species that spawned more often: petty termite (freq bonus 4) The monster species that spawned more often: voraciousness (freq bonus 10) The monster species that spawned more often: torauma (freq bonus 6) The monster species that spawned more often: mine-dog (freq bonus 28) The monster species that spawned more often: gutraven (freq bonus 6) The monster species that spawned more often: deminewt (freq bonus 3) The monster species that spawned more often: giant wand trove (freq bonus 2) The monster species that spawned more often: duck warrior (freq bonus 8) The monster species that spawned more often: wild woman (freq bonus 2) The monster species that spawned more often: green worm mass (freq bonus 2) The monster species that spawned more often: bright white stalk (freq bonus 6) The monster species that spawned more often: race X (freq bonus 14) The monster species that spawned more often: bramble spore (freq bonus 6) The monster species that spawned more often: mean spore (freq bonus 4) The monster species that spawned more often: undead mummy (freq bonus 2) The monster species that spawned more often: blazing fern (freq bonus 6) The monster species that spawned more often: demon orc (freq bonus 14) The monster species that spawned more often: weremindflayer (freq bonus 4) The monster species that never randomly spawned: guardian lich The monster species that never randomly spawned: raging torrent The monster species that never randomly spawned: trap force fungus The monster species that never randomly spawned: amazon The monster species that never randomly spawned: greater water elemental The monster species that never randomly spawned: prick witch The monster species that never randomly spawned: lichking The monster species that never randomly spawned: Elsa The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: mumbling spirit The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 40) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 67) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 20) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 9) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 13) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 25) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 72) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 12) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 98) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 1) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (268) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...