Janszobar, neutral male gnomish Wizard ----.- |.... ...f.| |...@| |$..F| |....| ------ [Janszobar the Evoker] St8 Dx8 Co10 In16 Wi5 Ch3 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt47/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 78% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17676 Monster spawn increase reached its maximum at turn 46331 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 337680 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: kobold (freq bonus 6) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: metal babau (freq bonus 16) The monster species that spawned more often: speedster maggot (freq bonus 8) The monster species that spawned more often: hungry force fungus (freq bonus 8) The monster species that spawned more often: sloppy mold (freq bonus 8) The monster species that spawned more often: golden mold (freq bonus 9) The monster species that spawned more often: agate patch (freq bonus 32) The monster species that spawned more often: giant teal toad (freq bonus 9) The monster species that spawned more often: ironclad turret (freq bonus 8) The monster species that spawned more often: razor pit demon (freq bonus 8) The monster species that spawned more often: jet unicorn (freq bonus 10) The monster species that spawned more often: powervoid turret (freq bonus 16) The monster species that spawned more often: abyss penetrator (freq bonus 18) The monster species that spawned more often: black dog (freq bonus 14) The monster species that spawned more often: unholy corpse (freq bonus 18) The monster species that spawned more often: orange force fungus (freq bonus 7) The monster species that spawned more often: twilight vampire (freq bonus 16) The monster species that spawned more often: Elisabeth (freq bonus 8) The monster species that spawned more often: greek catenaccio trainer (freq bonus 14) The monster species that spawned more often: skeletal king (freq bonus 26) The monster species that spawned more often: vampire adventurer (freq bonus 7) The monster species that never randomly spawned: giant pack rat The monster species that never randomly spawned: ice warp fungus The monster species that never randomly spawned: pile of rare gold coins The monster species that never randomly spawned: sokosolver The monster species that never randomly spawned: housecat The monster species that never randomly spawned: fire bear The monster species that never randomly spawned: diseased mass The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: Franzi's wedge sandal The monster species that never randomly spawned: petty boobed mimic The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 15) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 7) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 3) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 156) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 13) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 10) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 2) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 4) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 7) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 1) Next attribute increase check would have come at turn 328 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (70) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...