Janszobar, neutral male gnomish Wizard ----.--- |.....- ......| |@..... f.....| ------- [Janszobar the Evoker] St9 Dx9 Co6 In9 Wi10 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 60% chance Ring drop chance was reduced to 41% Amulet drop chance was reduced to 63% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16528 Monster spawn increase reached its maximum at turn 55758 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 161080 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: lich (freq bonus 8) The monster species that spawned more often: tin golem (freq bonus 9) The monster species that spawned more often: spring chicken (freq bonus 20) The monster species that spawned more often: knight of the forgetting (freq bonus 10) The monster species that spawned more often: crawling claw (freq bonus 48) The monster species that spawned more often: The Eastern Vampire (freq bonus 42) The monster species that spawned more often: cat man (freq bonus 12) The monster species that spawned more often: blue stalk (freq bonus 10) The monster species that spawned more often: taker spore (freq bonus 56) The monster species that spawned more often: nukvah sephirah (freq bonus 10) The monster species that spawned more often: gnoll matriarch (freq bonus 9) The monster species that spawned more often: Arne (freq bonus 10) The monster species that spawned more often: translucent force patch (freq bonus 18) The monster species that spawned more often: unmasked God-Emperor (freq bonus 14) The monster species that spawned more often: poison vortex (freq bonus 18) The monster species that spawned more often: petty large snake (freq bonus 10) The monster species that spawned more often: kagero servant (freq bonus 24) The monster species that spawned more often: footpad (freq bonus 24) The monster species that spawned more often: inertia monster (freq bonus 78) The monster species that spawned more often: stupefying turret (freq bonus 13) The monster species that spawned more often: umbra patch (freq bonus 9) The monster species that never randomly spawned: ordinator The monster species that never randomly spawned: Hungry Times The monster species that never randomly spawned: fire vortex The monster species that never randomly spawned: disenchanter stalk The monster species that never randomly spawned: Uberjaquio The monster species that never randomly spawned: overrun chicken The monster species that never randomly spawned: wereghost The monster species that never randomly spawned: cyan dragon The monster species that never randomly spawned: platinum warp patch The monster species that never randomly spawned: blue-red mold The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 87) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 143) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 72) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 5) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 8) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 8) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 15) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 89) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 4) Next attribute increase check would have come at turn 633 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (260) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...