Janszobar, neutral male gnomish Wizard ---------------- |............@.| |............f.| |............... |.........{....| -------------.-- [Janszobar the Evoker] St6 Dx9 Co8 In18 Wi10 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 94% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35009 Monster spawn increase reached its maximum at turn 196039 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 288310 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: reddish spore (freq bonus 3) The monster species that spawned more often: The Dreamer (freq bonus 9) The monster species that spawned more often: colorless colony (freq bonus 6) The monster species that spawned more often: annihilator (freq bonus 6) The monster species that spawned more often: swamp fern (freq bonus 12) The monster species that spawned more often: totoro (freq bonus 3) The monster species that spawned more often: frogman guide (freq bonus 10) The monster species that spawned more often: baby orange dragon (freq bonus 4) The monster species that spawned more often: scorching archer (freq bonus 4) The monster species that spawned more often: shardstorm (freq bonus 4) The monster species that spawned more often: Y'golonac (freq bonus 3) The monster species that spawned more often: ogre ruler (freq bonus 4) The monster species that spawned more often: rainbow force fungus (freq bonus 30) The monster species that spawned more often: gray force fungus (freq bonus 10) The monster species that spawned more often: yellow growth (freq bonus 5) The monster species that spawned more often: slingshooter (freq bonus 4) The monster species that spawned more often: defense curse beetle (freq bonus 6) The monster species that spawned more often: buckyball (freq bonus 7) The monster species that spawned more often: hellish lich (freq bonus 10) The monster species that spawned more often: hell swarm (freq bonus 10) The monster species that never randomly spawned: dwarf mummy The monster species that never randomly spawned: stinging insect The monster species that never randomly spawned: Antje's block-heeled boot The monster species that never randomly spawned: chimpanzee The monster species that never randomly spawned: intrinsic eating mimic The monster species that never randomly spawned: ethereal dragon The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: refugee The monster species that never randomly spawned: real dwarven warrior The monster species that never randomly spawned: cold corpse The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 49) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 150) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 17) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 11) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 1) Next attribute increase check would have come at turn 446 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (475) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...