Janszobar, neutral male gnomish Wizard ---------------- ...............| |..............| |..............| |.........{....| -............| |......@f....| --- -------- - [Janszobar the Evoker] St8 Dx10 Co10 In14 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 117 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 83% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27636 Monster spawn increase reached its maximum at turn 68579 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 107496 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: ghost (freq bonus 3) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: giant zombie (freq bonus 10) The monster species that spawned more often: tome of divine wrath (freq bonus 12) The monster species that spawned more often: greater spam demon (freq bonus 10) The monster species that spawned more often: wall beast (freq bonus 5) The monster species that spawned more often: disgusting mushroom (freq bonus 20) The monster species that spawned more often: inertia spore (freq bonus 6) The monster species that spawned more often: great unclean one (freq bonus 6) The monster species that spawned more often: Akane (freq bonus 7) The monster species that spawned more often: Douglas Adams (freq bonus 36) The monster species that spawned more often: space pirate (freq bonus 5) The monster species that spawned more often: archer (freq bonus 8) The monster species that spawned more often: giant ego mimic (freq bonus 10) The monster species that spawned more often: Schmidts (freq bonus 5) The monster species that spawned more often: asshole gnome rogue (freq bonus 16) The monster species that spawned more often: slithy tortoise (freq bonus 14) The monster species that spawned more often: lava growth (freq bonus 4) The monster species that spawned more often: Olog-hai psychic (freq bonus 7) The monster species that spawned more often: algolian suntiger (freq bonus 4) The monster species that spawned more often: rambling gambler (freq bonus 10) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 16) The monster species that never randomly spawned: fetish blowdart The monster species that never randomly spawned: mercurial dragon The monster species that never randomly spawned: purple warp fungus The monster species that never randomly spawned: hello kitty The monster species that never randomly spawned: mummified servant The monster species that never randomly spawned: Moving Twitch The monster species that never randomly spawned: warping ufo part The monster species that never randomly spawned: redguard lady The monster species that never randomly spawned: magic amazonas fish The monster species that never randomly spawned: wall dweller The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 5) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 18) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 9) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 15) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 300) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 10) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 16) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 13) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 13) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 81) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 51) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 4) Next attribute increase check would have come at turn 873 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (423) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...