Janszobar, neutral male gnomish Wizard -------- |....... |......| |....@f. |......| --+----- [Janszobar the Evoker] St10 Dx11 Co13 In12 Wi9 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 80 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 78% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 31% Potion drop chance was reduced to 90% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11005 Monster spawn increase reached its maximum at turn 62905 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 576015 The monster class that cannot be genocided was vortex The monster class that was spawned more often: golem (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: sylph (freq bonus 8) The monster species that spawned more often: Baschdi Deathstrike (freq bonus 10) The monster species that spawned more often: baby river hog (freq bonus 4) The monster species that spawned more often: scimitarfish (freq bonus 8) The monster species that spawned more often: ogre berserker (freq bonus 6) The monster species that spawned more often: blue giant (freq bonus 10) The monster species that spawned more often: pygmy warrior shaman (freq bonus 10) The monster species that spawned more often: thick elf-lord (freq bonus 6) The monster species that spawned more often: dragon lady (freq bonus 3) The monster species that spawned more often: night goblin (freq bonus 3) The monster species that spawned more often: centaur grandmaster (freq bonus 5) The monster species that spawned more often: Andreas (freq bonus 3) The monster species that spawned more often: blue jelly (freq bonus 14) The monster species that spawned more often: Gas Kop (freq bonus 4) The monster species that spawned more often: shadow ogre (freq bonus 4) The monster species that spawned more often: monoton (freq bonus 5) The monster species that spawned more often: phase mushroom (freq bonus 3) The monster species that spawned more often: full nymph (freq bonus 8) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 3) The monster species that spawned more often: aggressive kudzu (freq bonus 8) The monster species that never randomly spawned: nymph queen The monster species that never randomly spawned: gnoll gangster The monster species that never randomly spawned: troglodyte queen The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: burning dead potato The monster species that never randomly spawned: vorpal bunny The monster species that never randomly spawned: horadrim ancestor The monster species that never randomly spawned: time colony The monster species that never randomly spawned: petro force fungus The monster species that never randomly spawned: Sabrina The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 34) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 14) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 9) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 16) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 201) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 9) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 3) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 11) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 2) Next attribute increase check would have come at turn 1010 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (77) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...