Janszobar, neutral male gnomish Wizard ---------- |......... |....@f..| .......... |....$...| |........| ---------- [Janszobar the Evoker] St9 Dx11 Co9 In13 Wi5 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28902 Monster spawn increase reached its maximum at turn 106182 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 401376 The monster class that cannot be genocided was zombie The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: kentrosaurus (freq bonus 10) The monster species that spawned more often: sea naga hatchling (freq bonus 4) The monster species that spawned more often: Jennifer (freq bonus 6) The monster species that spawned more often: adult cyan dragon (freq bonus 5) The monster species that spawned more often: gas turret (freq bonus 8) The monster species that spawned more often: undead fighter (freq bonus 3) The monster species that spawned more often: carver (freq bonus 4) The monster species that spawned more often: One-Eyed Jack (freq bonus 4) The monster species that spawned more often: rust smasher (freq bonus 12) The monster species that spawned more often: bronze dragon worm (freq bonus 8) The monster species that spawned more often: imba water elemental (freq bonus 18) The monster species that spawned more often: disarming turret (freq bonus 3) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 10) The monster species that spawned more often: rock dweller (freq bonus 5) The monster species that spawned more often: torment worm (freq bonus 4) The monster species that spawned more often: malicious leprechaun (freq bonus 3) The monster species that spawned more often: Inspector Kommissioner (freq bonus 6) The monster species that spawned more often: Krooella the Kobold Queen (freq bonus 12) The monster species that spawned more often: hi-speed automaton (freq bonus 24) The monster species that spawned more often: leather golem (freq bonus 5) The monster species that never randomly spawned: wood nymphomaniac The monster species that never randomly spawned: giant cockroach The monster species that never randomly spawned: silver naga The monster species that never randomly spawned: real dwarven warrior The monster species that never randomly spawned: yardie The monster species that never randomly spawned: rock eater The monster species that never randomly spawned: infused mastodon The monster species that never randomly spawned: unreal force patch The monster species that never randomly spawned: mirror warp patch The monster species that never randomly spawned: giant snow bat The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 7) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 8) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 7) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 2) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 371) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 33) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 2) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 18) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 11) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 43) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 93) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Next attribute increase check would have come at turn 705 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...