:anl  Player: IRISnoir Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-04.09:53:29.ttyrec Time: (1638611609) Sat Dec 4 09:53:29 2021 :a‹ EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. :ai WShall I pick a character's race, role, gender and alignment for you? [ynq] :aVnChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Butt Lover u - a Camperstriker v - a Cartomancer w - a Caveman/Cavewoman x - a Cellar Child y - a Chaos Sorceror z - a Chevalier A - a Combatant B - a Convict C - a Cook D - a Courier E - a Cracker F - a Cruel Abuser G - a Cyberninja H - a Dancer I - :a|Va Death Eater J - a Demagogue K - a Diablist L - a Dissident M - a Diver N - a Doll Mistress O - a Doom Marine P - a DQ Slime Q - a Dragonmaster R - a Druid S - a Drunk T - a Dunmer U - an Electric Mage V - an Elementalist W - an Elph X - an Emera(1 of 4):a`  Y - an Empath Z - an Erdrick a - a Failed Existence b - a Feat Master c - a Feminist d - a Fencer e - a Fighter f - a Firefighter g - a Fjorde h - a Flame Mage i - a Form Changer j - a Foxhound Agent k - a Gamer l - a Gang Scholar m - a Gangster n - a Geek o - a Genderstarist p - a Gladiator q - a Goff r - a Goldminer s - a Graduate t - a Grenadonin u - a Gunner v - a Half Baked w - a Healer x - a Hussy y - an Ice Mage z - an Intel Scribe A - a Janitor B - a Jedi C - a Jester D - a Justice Keeper E - a Knight F - a Korsair G - a Kurwa H - a Ladiesman I - a Librarian J - a Locksmith K - a Lunatic:a q[40;56H L - a Mahou Shoujo M - a Mason N - a Mastermind O - a Medium P - a Midget Q - a Mill Swallower R - a Monk S - a Murderer T - a Musician U - a Mystic V - a Necromancer W - a Ninja X - a Nobleman/Noblewoman(2 of 4):aK Y - a Noob Mode Barb Z - a Nuclear Physicist a - an Occult Master b - an Officer c - an Ordinator d - an Otaku e - a Paladin f - a Pickpocket g - a Pirate h - a Poison Mage i - a Pokemon j - a Politician k - a Practicant l - a Preversioner m - a Priest/Priestess n - a Prostitute o - a Psion p - a Psyker q - a Quarterback r - a Ranger s - a Ringseeker t - a Rocker u - a Rogue v - a Sage w - a Saiyan x - a Samurai y - a Scientist z - a Secret Advice Member A - a Shapeshifter B - a Shoe Fetishist C - a Slave Master D - a Social Justice Warrior E - a Software Engineer F - a Space Marine G - a Spacewars Fighter H - a Stormboy:a I - a Supermarket Cashier J - a Symbiant K - a Thalmor L - a Topmodel M - a Tosser N - a Tourist O - a Tracer P - a Transsylvanian Q - a Transvestite R - a Twelph S - an Unbeliever T - an Undead Slayer U - an Undertaker V - an User of Stand W - a Valkyrie X - a Walscholar(3 of 4):a~  Y - a Wandkeeper Z - a Warrior a - a Weirdboy b - a Wild Talent c - a Wizard d - a XelNaga e - a Yautja f - a Yeoman g - a YSexymate h - a Zookeeper i - a Zyborg * - Random ! - Quit(4 of 4):a+Choosing Race Pick the race of your Zyborg  a - addict b - aggravator c - ak Thief is dead! d - albae e - alchemist f - alien g - american h - amnesiac i - ancient j - ancipital k - android l - angbander m - angel n - aquarian o - argonian[1:a d8;58H p - asgardian q - asura r - atlantean s - aztpok t - bacteria u - bastard v - batman w - beacher x - blait y - bodymorpher z - borg A - bossrusher B - bover C - breton D - buldozgar E - burninator F - carthage G - celtic H - centaur I - cerberus J - challenger K - changeling L - chiquai M - chiropteran N - clockwork automaton O - cockatrice P - colorator Q - cortex R - cupid S - curser T - dark seducer U - deathmold V - deep elf W - destabilizer X - developer(1 of 6):a3 Y - devil Z - dinosaur a - dolgsman b - doppelganger c - dorian d - dragon e - drow f - dryad g - dufflepud h - dunadan i - duthol j - dwarf k - dynamo l - egymid m - elemental n - elf o - engchip p - ent q - erosator r - etherealoid s - evilvariant t - expert u - extravator v - fairy w - fawn x - felid y - feminizer z - fenek A - fiend B - fixer C - frendian D - fro E - gastly F - gavil G - gelatinous cube H - gerteut I - giant J - glorkum K - gnome L - goauld M - golden saint N - golem O - green slime P - gremlin Q - greuro[46;5:am48H R - grid bug S - grouper T - hallucinator U - haxor V - HC alien W - hemi-doppelganger X - hemophage(2 of 6):at Y - herald Z - herbalist a - heretic b - hobbit c - homicider d - hound e - hidden elf f - human g - hybridragon h - hypothermic i - illithid j - immunizer k - imp l - imperial m - incantifier n - incorporealoid o - indraenian p - inheritor q - inka r - insectoid s - iraha t - ironman u - irritator v - itaque w - jabberwock x - japura y - java z - jelly A - khajiit B - klackon C - kobold D - kop E - koronst F - kutar G - leprechaun H - levelscaler I - levitator J - lich K - listener L - lizardman M - loli N - lycanthrope O - mactheist P - mag:ayar Q - maia R - matrayser S - maymes T - mazewalker U - metal V - mimic W - minimalist X - missingno(3 of 6):a Y - mongung Z - monkey a - monster b - moon elf c - mould d - mummy e - mushroom f - myrkalfr g - naga h - nastinator i - navi j - nemesis k - nibelung l - nord m - null n - nymph o - octopode p - ogre q - orc r - outsider s - peacemaker t - pervert u - phantom v - piece w - piercer x - poisoner y - polyinitor z - problematic A - quantum mechanic B - race that doesn't exist C - race X D - randomizer E - redditor F - redguard G - reticulan H - rodneyan I - rohirrim J - roommate K - rougelike L - rusmot M - salamander N - satre O - scriptor P -:a^ scurrier Q - sea elf R - segfaulter S - senser T - serb U - sheep V - shell W - shoe X - sinner(4 of 6):a Y - skeleton Z - skillor a - snail b - snakeman c - sokosolver d - soviet e - spammer f - spard g - specialist h - spiderman i - spirit j - spriggan k - stairseeker l - sticker m - sustainer n - suxxor o - swikni p - sylph q - techless r - thunderlord s - tonberry t - trainer u - transformer v - trapper w - troll x - tumblrer y - turmene z - turtle A - umber hulk B - unalignment thing C - unbalancor D - undefined E - ungenomold F - unicorn G - unmagic H - urian I - vamgoyle J - vampire K - veela L - venture capitalist M - vietis N - viking O - vortex[4:a4;58H P - warper Q - wind inhabitant R - wisp S - wookie T - worm that walks U - wraith V - xorn W - yeek X - yokuda(5 of 6):aO?s+Use hybrid races? [yn] (n) :aT`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) :aS yChoosing Gender Pick the gender of your unicorn Zyborg  m - male f - female * - Random ! - Quit(end) :a%4+Choosing Alignment Pick the alignment of your male unicorn Zyborg  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) :a)b+:a*+Ŀd@[#[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 6(6) [25;1:a*H AC-1 Exp1 T1  It is written in the Book of Andromorph:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Andromorph seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tin Can, have been heralded from birth as the instrument of Andromorph. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Andromorph!--More--:a`9+Ŀd@[:aHello IRISnoir, welcome to SlashEMExtended! You are a lawful male unicorn Zyborg. --More--:a S You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--:a O Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy --More--:ap' :aV[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-1 Exp1 T1 Be careful! New moon tonight.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T1 :a9 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) :anX[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T1 :a [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T2 <@:avC[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T3 @d:a%e;[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T3 d@<:a8d@:a[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T4 You flounder.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T4 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T4 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T5:a@F d:aG[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T5 @d:a f@d:ae [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T6 You flounder.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T6 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T6 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T7:a  S d:a2X[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T7 @d:a [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T8 @:as[1[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T8 [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T9 @d:a mN[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T9 @d:aLp@d:aP[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T10 You slide on the ice.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T10 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T10 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  A:aS_C-3 Exp1 T10 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T11 d:ab![IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T11 @:appThe little dog picks up a wonder plate {200}.d:aq@d:a[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T12 You trip over your own feet.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T12 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T12 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6) [2:a!4;26H AC-3 Exp1 T12 Par [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T13 d:a/ ^[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T13 @d:aF3 zThe little dog drops a wonder plate {200}.d[:aS ![IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T14 @:a:avRYou displaced your little dog.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T14 [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T15 @d:aH:a1KKYou stop. Your little dog is in the way![IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T15 [d:a-@:a6You see here a wonder plate {200}.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T15 [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 d:ag:a*k - a wonder plate {200}.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 :agDon't be ridiculous! Your current form cannot realistically wield a weapon!--More--:a[n #Try anyway? [yn] (n) :a` y:a[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 Cnf Uhh... that didn't seem to work.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 Cnf d:av:awBThere is nothing here to pick up.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 Cnf :a%`Don't even bother. Your current form can't realistically wear armor!--More--:a ,HBut you may try to wear something anyway. Do it? [yn] (n) :a y:a,[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T16 Cnf  Stn Damn! You just stagger around aimlessly![IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn d:aC& 0Unknown command ' '.--More--:aiYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) :aGrnTurn the number pad on? [yn] (n) :aOn[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn ;a~ ;a |A helpful reminder: did you try applying your weapon or firing projectiles from it yet? --More--;aW6 The little dog yelps!;aWHYou kill the poor little dog!/;a XR[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn --More--;azYou hear the rumble of distant thunder...[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn ;a0Unknown command ' '.--More--;aiYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ;ag rnTurn the number pad on? [yn] (n) ;a On[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn ;a0Unknown command ' '.--More--;a:BiYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ;a 9 rnTurn the number pad on? [yn] (n) ;auOy[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn ;a 7@;auYou see here a gilded wand {0}.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T17 Cnf  Stn [IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn ;a3;agl - a gilded wand {0}.[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn ;a 8What do you want to zap? [dl or ?*] ;a* Armor  a - an uncursed +1 plate mail (being worn) {200}  k - a wonder plate {200}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0}  j - an uncursed scroll of heal other {0}  Wands  d - an uncursed wand of solar beam (0:6) {0}  l - a gilded wand {0}  Tools  b - the uncursed +1 green lightsaber (1264) named Spellsteel (weapon in hand) {24}  c - 20 uncursed diodes {0} (end) ;a8B++Ŀ<@# ;aBm[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn In what direction? [47896321><] !;aj K[IRISnoir the Tin Can ] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  21(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn $;a[8What do you want to zap? [dl or ?*] &;a .In what direction? [47896321><] (;a;(;a(;aNThe solar beam bounces!(;a(;a(;aX(;a- (;a0 9The solar beam hits you!--More--*;aP .The irradiation hurts like hell!*;aP p[IRISnoir the Tin  Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  18(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn [-3 -> 18]*;a+*;a +;a+;a n--More--1;aY)[IRISnoir the Tin  Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  18(21)  Pw 6(6)  AC-3 Exp1 T18 Cnf  Stn [IRISnoir the Tin  Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  18(21)  Pw 6(6)  AC-3 Exp1 T19 Cnf  Stn @4;an*What do you want to zap? [dl or ?*] 6;a.In what direction? [47896321><] 6;a} ADo you really want to input no direction? [yn] (n) ;;a 2nIn what direction? [47896321><] =;aN=;a !>;ac>;a>;a q>;a}qqThe solar beam bounces!>;aD>;a >;a >;a~>;a >;ag:The solar beam hits you!--More--?;a .The irradiation hurts like hell!?;a _[IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T19 Cnf  Stn [-5 -> 13]--More--B;aW+[IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T19 Cnf  Stn @E;a1*What do you want to zap? [dl or ?*] E;a .In what direction? [47896321><] G;aVG;af5G;aG;aG;a#G;aG;a`G;aw$ G;a _[IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T20 Cnf  Stn J;a00*What do you want to zap? [dl or ?*] J;a.In what direction? [47896321><] J;aq( J;ai J;a J;a?K;aWHK;aK;a|K;aK;a[IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T20 Cnf  Stn [IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T21 Cnf  Stn L;a( *What do you want to zap? [dl or ?*] M;a҉.In what direction? [47896321><] M;a M;a M;aA M;auN;a N;a8N;aN;a{N;a-NN;a&N;ahN;aN;a:N;a^sK[IRISnoir the  Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  13(21)  Pw 6(6)  AC-3 Exp1 T21 Cnf  Stn O;a) *What do you want to zap? [dl or ?*] P;ax.In what direction? [47896321><] P;aO %The solar beam bounces!P;aSQ;aU:The solar beam hits you!--More--R;aG .The irradiation hurts like hell!R;a4H n[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T21 Cnf  Stn [-4 -> 9]R;a R;a# R;ah R;a> R;a,i--More--T;aNs[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T22 Cnf  Stn @W;a3u[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T22 Cnf  Stn @W;a@ [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T22 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T23 Cnf  Stn @W;a]) q[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T23 Cnf  Stn @W;a q[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T24 Cnf  Stn @X;ai[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T24 Cnf  Stn @Y;a= [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T24 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T25 Cnf  Stn @Y;asv [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T25 Cnf  Stn @Y;at[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T26 Cnf  Stn @Y;a[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T26 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T27 Cnf  Stn @Y;a\ q[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T27 Cnf  Stn @Y;a` [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T27 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T28 Cnf  Stn @Z;aLq[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T28 Cnf  Stn @Z;aPu [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T29 Cnf  Stn @Z;ai[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T29 Cnf  Stn @Z;a [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  9(21)  Pw 6(6)  AC-3 Exp1 T29 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T30 Cnf  Stn @Z;a;v [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T30 Cnf  Stn @[;a6[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T30 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T31 Cnf  Stn @[;av [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T31 Cnf  Stn @[;a u[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T32 Cnf  Stn @[;a} [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T32 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T33 Cnf  Stn @\;aWxr[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T33 Cnf  Stn @\;aY"u[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T34 Cnf  Stn @\;ahu[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T34 Cnf  Stn @\;a [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T34 Cnf  Stn [IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T35 Cnf  Stn @\;ah# v[IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T35 Cnf  Stn @\;alThere is a wall in the way![IRISnoir  the Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  10(21)  Pw 6(6)  AC-3 Exp1 T35 Cnf  Stn ];asj];aB -[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T55 Bli @;a -[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T55 Bli @;a-[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T55 Bli @;av-[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T55 Bli @;a-[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T55 Bli @;a{H>[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T56 Bli @;a=m@You try to feel what is lying here on the ground.--More--;aal fYou feel here a short sword {12}.[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T56 Bli [IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Bli @;a @;aל Jm - a short sword {12}.[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Bli @;a0gDon't be ridiculous! Your current form cannot realistically wield a weapon!--More--;a #Try anyway? [yn] (n) ;a y;a[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli Uhh... that didn't seem to work.[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a#;a~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a};a}~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a%;a&~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a) ;a ~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;aͨ;a~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a ;a~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;a";a~There is a wall in the way![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T57 Cnf  Bli @;atz q[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T58 Cnf  Bli @;a k[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T58 Cnf  Bli @;a;Wait! There's something there you can't see!--More--;an [IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T58 Cnf  Bli [IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T59 Cnf  Bli I@;a:pYou kill it![IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T59 Cnf  Bli  @;a@You try to feel what is lying here on the ground.--More--;ahr/You feel here a nuut corpse {10}.;at[IRISnoir t he Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  11(21)  Pw 6(6)  AC-3 Exp1 T60 Cnf  Bli You feel less confused now.[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;agDon't be ridiculous! Your current form cannot realistically wield a weapon!--More--;a^_#Try anyway? [yn] (n) ;a1n[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;a\ ;You don't have anything to eat.--More--;a 3[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;a@;aJn - a nuut corpse {10}.[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;a[ ;You don't have anything to eat.--More--;ax 3[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;a:! Weapons  m - a short sword {12}  Armor  a - an uncursed +1 plate mail (being worn) {200}  k - a wonder plate {200}  Comestibles  n - a nuut corpse {10}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0}  j - an uncursed scroll of heal other {0}  Wands  d - an uncursed wand of solar beam (0:0) {0}  l - a gilded wand {0}  Tools  b - the uncursed +1 green lightsaber (1264) named Spellsteel (weapon in hand) {24}  c - 20 uncursed diodes {0} (end) ;aM[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli #@#Ŀ<Nn8;5;7m#;aNa# ;a quit;ax[Really quit? WARNING: this will erase your game permanently! [yes/no]? ;ay;a\;a&n  ;a;a%-[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli @;a\ # ;aaquit;a [Really quit? WARNING: this will erase your game permanently! [yes/no]? ;aƔy;a0e;as;a[IRISnoir th  12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli ;a(#@#Ŀ<#[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 12(21)  Pw ;a0)[A6(6)  AC-3 Exp1 T60 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) ;a `y Weapons  m - an uncursed +2 short sword {12}  Armor  a - an uncursed +1 plate mail (being worn) {200}  k - a blessed +0 wonder plate {200}  Comestibles  n - an uncursed nuut corpse {10}  Scrolls  e - 5 uncursed scrolls of healing {0}  f - 4 uncursed scrolls of mana {0}  g - 3 uncursed scrolls of phase door {0}  h - 2 uncursed scrolls of standard id {0}  i - an uncursed scroll of cure {0}  j - an uncursed scroll of heal other {0}  Wands  d - an uncursed wand of solar beam (0:0) {0}  l - an uncursed wand of cancellation (0:5) {0}  Tools  b - the uncursed +1 green lightsaber (1264) named Spellsteel (weapon in hand) {24}  c - 20 uncursed diodes {0} (end) ;a GW#@#Ŀ<#;auGK[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli Do you want to see your attributes? [ynq] (n) ;aG yFinal Attributes: You had transgressed. Your alignment was -51. Your max alignment was 10. You carried 0 sins. You could not have this property at all: corrosivity. You could not have the double effect of this property: EXP boost. Scroll identification only worked 100 times out of 266. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 27. Implant identification only worked 1 times out of 64. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 17. Gem identification only worked 100 times out of 105. Scroll drop chance was reduced to 93%. Amulet drop chance was reduced to 82%. Potion drop chance was reduced to 90%. Armor drop chance was reduced to 99%. Tool drop chance was reduced to 93%. Shop item generation was reduced to 98%. Mastering the following skill ta;aG ught you the hidden power: riding. The following skill could not be trained at all: chaos spells. The following skill was trained at half the usual rate: claw. The following skill was limited to skilled proficiency: martial arts. The following skill became untrainable if you tried to train it too early: sexy flats (turn 2). The following skill became harder to train at higher skill levels: occult spells. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 70203. Monster spawn increase had reached its maximum at turn 299356. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 543708. The monster class that cannot be genocided was umber hulk. The monster species that was spawned more often: splashfish (freq bonus 6). The monster species that was spawned more often: tuxedo penguin (freq bonus 12). ,H 1HThe monster species that was spawned more often: centipede (freq bonus 6). The monster species that was spawned more often: gnoll chieftain (freq bonus 9). The monster species that was spawned more often: agony worm (freq bonus 12). The monster species that was spawned more often: toad crier (freq bonus 12). The monster species that was spawned more often: domestic wallaby (freq bonus 4). The monster species that was spawned more often: big fucking banger (freq bonus 15). The monster species that was spawned more often: paleolithic mummy (freq bonus 3). The monster species that was spawned more often: hoehoe fish (freq bonus 12). The monster species that was spawned more often: radbeetle (freq bonus 4). The monster species that was spawned more often: chloroform piercer (freq bonus 12). The monster species that was spawned more often: passionate diarrhoeal importation (freq bonus 8). The monster species that was spawned more;a[H 6 often: terracotta soldier (freq bonus 1). The monster species that was spawned more often: landmaid (freq bonus 9). The monster species that was spawned more often: sea serpent (freq bonus 15). The monster species that was spawned more often: horror (freq bonus 12). --More--;a The monster species that was spawned more often: property challenge (freq bonus 3). The monster species that was spawned more often: figment of nastiness (freq bonus 48). The monster species that was spawned more often: shadow lemming (freq bonus 6). The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 2). The monster trait that was more common: monsters with vampire dialogue (freq bonus 2). The monster trait that was more common: monsters that imitate (freq bonus 4). The monster trait that was more common: monsters that originate from dnethack (freq bonus 20). The monster trait that was more common: monsters of small size (freq bonus 1). The monster trait that was more common: monsters that can swim (freq bonus 4). The monster trait that was more common: monsters with soldier dialogue (freq bonus 2). The monster species that was never randomly spawned: prick stalk. The monster spe;a+ cies that was never randomly spawned: luck flayer. The monster species that was never randomly spawned: uaah straw golem. The monster species that was never randomly spawned: tosa-ken. The monster species that was never randomly spawned: teal mold. The monster species that was never randomly spawned: disenchanter stalk. The monster species that was never randomly spawned: guy that looks like a rainer. The monster species that was never randomly spawned: supervising merchandised. The monster species that was never randomly spawned: undead medium. The monster species that was never randomly spawned: batteau worker. The RNG hath decreed that this item was never generated: amulet of trash (shitty). The RNG hath decreed that this item was never generated: dark horn ((null)). The RNG hath decreed that this item was never generated: implant of propogation (crackling). The RNG hath decreed that this item was never generated: cu;ay rse (color changing). The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 29). The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 13). The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: meteoric steel shield ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: Lou's jewel (cyan, freq bonus 3). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 9). The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 293). The RNG hath decreed that this item was generated more ;a often: bag of digestion (bag, freq bonus 15). The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 8). The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 9). --More--;a1{The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 7). The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 5). The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 11). The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 8). The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 6). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 25). The RNG hath decreed that this item was always generated cursed: cl;a{oak of water squirting (blue cloak). The RNG hath decreed that this item was always generated cursed: evil dragon scale shield (evil dragonhide shield). The RNG hath decreed that this item was always generated cursed: icky shield ((null)). The RNG hath decreed that this item was always generated cursed: silver slingstone (gray). The RNG hath decreed that this trap was always invisible: dropless trap. The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 24). Trap randomization happened for 1 in 823 traps. Traps were spawned invisible 1 times in 95. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 617. Strength training was 0. Dexterity training was 1. Wisdom training was 4. Constitution training was 3. Your sanity was 0. You were blinded (23). You had not decided on your sexuality yet. ;a{1[38;1HYou were prevented from having corrosivity (0). You had 1435 points of nutrition remaining. You could jump. You were unlucky (-1). You had spell retention for remembering 75 spells. You could not have safely prayed (481). You survived. --More--;a5{ W#@#Ŀ<#;a{ L[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli Do you want to see your discoveries? [ynq] (n) ;a~n Discoveries   Scrolls  scroll of healing (DIAF MOFO)  scroll of mana (THE MIDDLE FINGER OF ELBERETH)  scroll of phase door (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GO  scroll of standard id (VERR YED HORRE)  scroll of cure (PARALLAX PROBLEM)  scroll of heal other (DESPAIR OF ELFERIA)  * scroll of extra healing (BASA MAINASA 1 MINETA MA AUCHA)  * scroll of greater mana restoration (FILLER)  Wands  wand of solar beam (shapeless)  wand of cancellation (gilded)  Tools  green lightsaber (lightsaber)  diode (two-wired thing)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) ;aW#@#Ŀ<#;a#W[IRISnoir th e Tin Can] St14 Dx13 Co11 In11 Wi11 Ch7 ZybUniMalLaw Dlvl:1 $0 HP 12(21)  Pw 6(6)  AC-3 Exp1 T60 Bli Do you want an account of creatures vanquished? [ynq] (n) ;aYE n Vanquished creatures:  a little dog 0 pack kobolds (2 created) 0 crawl dragons (1 created) 0 undefined creatures (1 created) an eh ghost a nuut 0 coins from the depths (1 created)  8 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--;aӡ Do you want to see your conduct? [ynq] (n) ;a^ }n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 3 times. You killed 3 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You zapped wands 7 times. You had a minimum alignment of -53. You had a maximum alignment of 0. You fumbled 7 times.--More--;a[Goodbye IRISnoir the Zyborg... You quit in The Dungeons of Doom on dungeon level 1 with 64 points, and 0 pieces of gold, after 60 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--;a-  ;a#17 Since you quit, the score list will not be checked.