ICANNwin, chaotic male devilish Rocker --------- ........| |..$.u@.| |.......| -------.- [ICANNwin the Whistleblower] St15 Dx16 Co11 In11 Wi4 Ch8 RocDevMalCha Dlvl:1 $0 HP17(17) Pw6(6) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello ICANNwin, welcome to SlashEMExtended! You are a chaotic male devilish Rocker. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (2x) Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 69% chance Ring drop chance was reduced to 61% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13988 Monster spawn increase reached its maximum at turn 85816 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1108485 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: hesed sephirah (freq bonus 4) The monster species that spawned more often: breaker smasher (freq bonus 12) The monster species that spawned more often: giant tse-tse fly (freq bonus 10) The monster species that spawned more often: haunted tiger (freq bonus 5) The monster species that spawned more often: seven of diamonds (freq bonus 14) The monster species that spawned more often: The Invisible Man (freq bonus 8) The monster species that spawned more often: translucent growth (freq bonus 8) The monster species that spawned more often: trap snake (freq bonus 7) The monster species that spawned more often: cheater wolf (freq bonus 5) The monster species that spawned more often: training snake (freq bonus 6) The monster species that spawned more often: paralyzed ufo part (freq bonus 6) The monster species that spawned more often: portal guard (freq bonus 3) The monster species that spawned more often: drow matron (freq bonus 4) The monster species that spawned more often: mutated undead potato (freq bonus 10) The monster species that spawned more often: vampiric ixitxachitl (freq bonus 6) The monster species that spawned more often: ribbon fish (freq bonus 4) The monster species that spawned more often: rodneyan (freq bonus 5) The monster species that spawned more often: gloombat (freq bonus 12) The monster species that spawned more often: devious kraken (freq bonus 10) The monster species that spawned more often: pencil elf (freq bonus 5) The monster species that never randomly spawned: super trapdoor spider The monster species that never randomly spawned: colorful force fungus The monster species that never randomly spawned: mean elven bastard The monster species that never randomly spawned: Evillan The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: inquisitor The monster species that never randomly spawned: spirit The monster species that never randomly spawned: dog The monster species that never randomly spawned: cat lich The monster species that never randomly spawned: werecow The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 13) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 15) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 18) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 19) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 40) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 8) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 8) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 12) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 87) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 10) Next attribute increase check would have come at turn 164 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You were petrification resistant You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Hardcore Punk You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X Prepared(0) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ICANNwin the Rocker...