ICANNwin, chaotic male human Rogue ##----- -----#--- ------ #,....| |...|,..........| #,|...| #######|...|,|.........| #,|...|#### ------,,,,,,,....|,|...`.....| #,...<.,,,# |....|,######|....,# -----.-- #,-----##,##|....|,# |...|## #,# $ #,,,,# #,,,|....|,# ---.- #,## --------,# ##,....)|,# ##,# #`,# |......|,# #|.....,# #,,,# ------.---- |......|,# ####------,# ##,## ||......^.| |......|,# ,,,,,,,,,,,### #,,, |......f*.^ $$ |>......,# ##########,,,# -.--- |......@j.| $$ --------# ###,###|.{.| |.........| $ $ #,,,#|.[.| |.........| ##,#|(=.|# ----------- $ #,#....., ###-----# $ [ICANNwin the Cutpurse] St7 Dx15 Co15 In6 Wi9 Ch4 RogHumMalCha Dlvl:2 $23 HP-6(43) Pw20(20) AC5 Exp3 T718 Leg Latest messages You find a rolling boulder trap. You find a pit. You miss the white jelly. You inhale a cloud of spores! The spores were poisoned! You feel weaker! You lose Strength [-11 -> 22] You hit the white jelly. You inhale a cloud of spores! The spores were poisoned! [-15 -> 7] Warning: HP low! A trap door in the ceiling opens and a rock falls on your head! You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! Unknown command '^J'. KAABLAMM!!! You triggered a land mine! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 22% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 87% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 87% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29167 Monster spawn increase reached its maximum at turn 40450 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 597368 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: small healing mimic (freq bonus 4) The monster species that spawned more often: Tobi (freq bonus 3) The monster species that spawned more often: tufted asian girl (freq bonus 4) The monster species that spawned more often: blazing fern spore (freq bonus 24) The monster species that spawned more often: flaming buckyball (freq bonus 9) The monster species that spawned more often: ten of clubs (freq bonus 12) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 6) The monster species that spawned more often: golden patch (freq bonus 3) The monster species that spawned more often: black draconian (freq bonus 3) The monster species that spawned more often: skeletal terror (freq bonus 9) The monster species that spawned more often: random monster generator (freq bonus 32) The monster species that spawned more often: ocho-maru (freq bonus 6) The monster species that spawned more often: softener beetle (freq bonus 6) The monster species that spawned more often: frogman leader (freq bonus 8) The monster species that spawned more often: Dorothea (freq bonus 4) The monster species that spawned more often: vampire bunny (freq bonus 3) The monster species that spawned more often: tomb mummy (freq bonus 2) The monster species that spawned more often: disenchanter force fungus (freq bonus 6) The monster species that spawned more often: pustulent fungus (freq bonus 3) The monster species that spawned more often: big iguana (freq bonus 6) The monster species that never randomly spawned: Croesus The monster species that never randomly spawned: vines The monster species that never randomly spawned: confusion monster The monster species that never randomly spawned: black wasp The monster species that never randomly spawned: bloody lawyer The monster species that never randomly spawned: green koopa The monster species that never randomly spawned: inertia warp patch The monster species that never randomly spawned: Anji Mito The monster species that never randomly spawned: bugbear The monster species that never randomly spawned: diamond dragon The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 4) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 14) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 9) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 20) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 53) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 7) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 11) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 3) Next attribute increase check would have come at turn 2019 Strength training was 27 Dexterity training was 12 Wisdom training was 5 Constitution training was 13 You had wounded legs (122) You had 990 points of nutrition remaining You were stealthy You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 12 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (7 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (25 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ICANNwin the Rogue...