Himothy, chaotic male slimy Ninja -- - |@..%..<.| # # # ### |........+,,,,,,,,,,,,,# - - [Himothy the Sword Trainee] St18 Dx18 Co16 In7 Wi3 Ch8 NinSliMalCha Dlvl:1 $0 HP37(37) Pw18(18) AC5 Exp2 T76 Bli Latest messages You attack thin air. In what direction? [hykulnjb><] It yelps! You kill it! Welcome to experience level 2. You hear the rumble of distant thunder... There is nothing here to pick up. You are Himothy, a chaotic male slimy Ninja. Level 2 HP 37 (max 37) Pw 18 (max 18) AC 5 Score 48 Current status effects: blindness, . Your hairstyle is 'unrest' and your beard type is 'adventurer'. You have 0 casino chips. You try to feel what is lying here on the floor. b - an uncursed +0 hira-shuriken (in quiver) {0}. You try to feel what is lying here on the floor. You feel here an uncursed +0 hira-shuriken {0}. There is a wall in the way! (6x) There is nothing here to pick up. You try to feel what is lying here on the floor. You feel here an uncursed +0 hira-shuriken {0}. b - an uncursed +0 hira-shuriken (in quiver) {0}. There is a wall in the way! (4x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - the uncursed +0 wakizashi named Cop Skilltab (weapon in foreclaw) {12} b - 9 uncursed +0 hira-shuriken (in quiver) {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Potions c - an uncursed finalized potion of sickness {0} d - a blessed potion of invisibility {0} Wands l - an uncursed wand of extra healing (0:3) {0} Tools e - an uncursed osaku {0} Final attributes You have transgressed Your alignment was -40 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: control magic You could not have this property intrinsically: polymorph control You could not have the double effect of this property: stunnopathy Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 131 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 88% Potion drop chance was reduced to 92% Armor drop chance was reduced to 94% Food drop chance was reduced to 93% Shop item generation was reduced to 74% Concealing monsters were spawned underneath items 91% of the time only Mastering the following skill taught you the hidden power: martial arts The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 1306) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'unrest' and your beard type is 'adventurer' Your amount of casino chips was 0 The last time you got a new haircut was 5075 turns ago Your areola diameter was 15 Monster spawn increase started at turn 41991 Monster spawn increase reached its maximum at turn 159963 In this game, Eevee's evolution was flareon Maximum amount of combined random monster spawn freqs was 2304 Your limit for ascension was at turn 2431962 The monster class that cannot be genocided was snake The monster class that was spawned more often: angelic being (freq bonus 6) The monster species that spawned more often: propulsive unexciting (freq bonus 18) The monster species that spawned more often: purulence rejudging (freq bonus 48) The monster species that spawned more often: bloodwall patch (freq bonus 16) The monster species that spawned more often: stone mewlip (freq bonus 8) The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 48) The monster species that spawned more often: koala (freq bonus 14) The monster species that spawned more often: inaptitude dogcart surefire (freq bonus 14) The monster species that spawned more often: megabyte swingy fluoresce apposite unpoetically (freq bonus 20) The monster species that spawned more often: ayatollah repudiated (freq bonus 16) The monster species that spawned more often: weoweo light (freq bonus 27) The monster species that spawned more often: schmoe draconian enfranchised (freq bonus 34) The monster species that spawned more often: adventurer patch (freq bonus 11) The monster species that spawned more often: incloser playwear (freq bonus 39) The monster species that spawned more often: kobold analator (freq bonus 32) The monster species that spawned more often: rapid flitter (freq bonus 7) The monster species that spawned more often: stork dampening (freq bonus 16) The monster species that spawned more often: real colony (freq bonus 120) The monster species that spawned more often: wounded leopard (freq bonus 66) The monster species that spawned more often: uncoded monster (freq bonus 24) The monster species that spawned more often: tilted superior uncharitable (freq bonus 60) The monster trait that was more common: monsters with fire resistance (freq bonus 10) The monster trait that was more common: monsters who originate from Fallout or The Elder Scrolls (freq bonus 4) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster species that never randomly spawned: qrink the stink The monster species that never randomly spawned: aestivate byronic The monster species that never randomly spawned: scornful nymph The monster species that never randomly spawned: hassle assiduously The monster species that never randomly spawned: last raven The monster species that never randomly spawned: unbailable resplendent The monster species that never randomly spawned: clumsy commutable hasty blesseder tormentor The monster species that never randomly spawned: commissioner lighten The monster species that never randomly spawned: pricolic The monster species that never randomly spawned: gore colony The RNG hath decreed that this item was never generated: eternium mattock (Weapons) The RNG hath decreed that this item was never generated: high-elven helm (Armor) The RNG hath decreed that this item was never generated: pack of floppies (Tools) The RNG hath decreed that this item was never generated: helm of true sight (Armor) The RNG hath decreed that this item was never generated: Little Marie's jewel (Gems) The RNG hath decreed that this item was never generated: cloak of unspelling (Armor) The RNG hath decreed that this item was never generated: free hand bug stone (Gems) The RNG hath decreed that this item was never generated: amber ball (Iron balls) The RNG hath decreed that this item was never generated: osfa chain mail (Armor) The RNG hath decreed that this item was generated more often: Sandra combat boots (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: general candle (Tools, freq bonus 12) The RNG hath decreed that this item was generated more often: skill cap (Armor, freq bonus 36) The RNG hath decreed that this item was generated more often: magic candle (Tools, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish shield (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern (Tools, freq bonus 19) The RNG hath decreed that this item was generated more often: resist sleep (Spellbooks, freq bonus 7) The RNG hath decreed that this item was generated more often: sniper beam (Spellbooks, freq bonus 58) The RNG hath decreed that this item was generated more often: dilithium crystal (Gems, freq bonus 6) The RNG hath decreed that this item was generated more often: medical kit (Tools, freq bonus 39) The RNG hath decreed that this item was generated more often: heavy tinsel ball (Iron balls, freq bonus 84) The RNG hath decreed that this item was generated more often: summon undead (Wands, freq bonus 96) The RNG hath decreed that this item was generated more often: charoite (Gems, freq bonus 9) The RNG hath decreed that this item was generated more often: dschueueuet stone (Gems, freq bonus 12) The RNG hath decreed that this item was generated more often: sailor blouse (Armor, freq bonus 12) The RNG hath decreed that this item was generated more often: robe of weakness (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: statcrease stone (Gems, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of panic (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration beam (Spellbooks, freq bonus 11) The RNG hath decreed that this item was generated more often: restore ability (Potions, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 25) The RNG hath decreed that this item was always generated cursed: black opal (Gems) The RNG hath decreed that this item was always generated cursed: jumping boots (Armor) The RNG hath decreed that this item was always generated cursed: purple dragon scales (Armor) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (Armor) The RNG hath decreed that this item was always generated cursed: turn undead (Spellbooks) The RNG hath decreed that this item was always generated cursed: extra healing (Spellbooks) The RNG hath decreed that this item was always generated cursed: metal star (Weapons) The RNG hath decreed that this item was always generated cursed: secret whip (Weapons) The RNG hath decreed that this item was always generated cursed: orcish ring mail (Armor) The RNG hath decreed that this trap was always invisible: court trap The RNG hath decreed that this trap was generated more often: hyperbluewall trap (freq bonus 1) Trap randomization happened for 1 in 293 traps Traps were spawned invisible 1 times in 53 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 572 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 1 Your sanity was 0 You had 1000 alla remaining You were cold resistant You were shock resistant You were poison resistant You were acid resistant You were immune to petrification You had not decided on your sexuality yet You had 1420 points of nutrition remaining You were stealthy You could survive without air You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Rat God The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Nov 13 23:09:15 2023. You could not have safely prayed (471) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Scrolls scroll of healing (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of mana (LESBIANISM FOR EVERYONE) scroll of phase door (WHY CANT MY MERC ALSO SUMMON A VALKYRIE) scroll of standard id (OH SHE FINALLY UNBANNED THE DARK BLUE COLOR) scroll of cure (MEAD NI NAJAP) scroll of heal other (OFUQ IT OBUNG) * scroll of extra healing (HITTING EVEN USED HAT MELO) * scroll of greater mana restoration (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) Potions potion of sickness (fizzy) potion of invisibility (mum) Wands wand of extra healing (dripdrop) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures a little dog 0 knifolds (1 created) 0 baby kobolds (1 created) 0 man eating plants (1 created) a verminous bat 0 spaces (4 created) 0 newts (1 created) 10 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -40 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new green slime 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Skilled] (max Supreme Master) (160 of 540) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (20 of 160) venom [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Sayonara Himothy the Ninja... You quit in The Dungeons of Doom on dungeon level 1 with 48 points, and 0 pieces of gold, after 76 moves. Killer: quit You were level 2 with a maximum of 37 hit points when you quit. Since you quit, the score list will not be checked.