HiYZ Player: Hermi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-05-07.18:36:56.ttyrec Time: (1494182216) Sun May 7 18:36:56 2017 HiY/This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] IiY.hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)JiY +Choosing Race Pick the race of your Bleeder   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 7)QiYh*(+Use hybrid races? [yn] (n) YiYinChoosing Gender Pick the gender of your alchemist Bleeder  m - male f - female * - Random ! - Quit(end) ZiY( 7+Choosing Alignment Pick the alignment of your male alchemist Bleeder  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) \iY/+Ŀ@'[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T1 It is written in the Book of Hemophilia:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Hemophilia se\iYweks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Leg-scratched Boy, have been heralded from birth as the instrument of Hemophilia. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Hemophilia!--More--]iY Ŀ@']iY} qHello Hermi, welcome to SlashEMExtended! You are a chaotic male alchemist Bleeder.--More--_iY D You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--_iYP  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--`iY;=[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T1The moon is waxing tonight.aiY  Amulets  e - a blessed amulet of data storage {1}  Weapons  a - an uncursed +0 knife (weapon in hand) {2}  o - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  c - an uncursed +0 lab coat (being worn) {4}  p - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  q - an uncursed +5 lab coat {4}  Comestibles  i - 2 uncursed food rations {2}  Scrolls  j - a blessed scroll of root password detection {1}  z - 5 uncursed scrolls of healing {5}  A - 4 uncursed scrolls of mana {4}  B - 3 uncursed scrolls of phase door {3}  C - 2 uncursed scrolls of standard id {2}  D - an uncursed scroll of cure {1}  Spellbooks  k - a blessed spellbook of protection (0:4) {1}  l - a blessed spellbook of resist poison (0:1) {1}  m - a blessed spellbook of botox resist (5:1) {1}  x - an uncursed speaiY$ 3llbook of chemistry (5:5) {1} (1 of 2)iiYg  Potions  b - 2 uncursed potions of vampire blood {2}  r - an uncursed potion of radium {1}  s - an uncursed potion of cyanide {1}  t - an uncursed potion of paralysis {1}  u - an uncursed potion of acid {1}  v - an uncursed potion of sickness {1}  Rings  d - an uncursed -4 ring of timely backup {1}  Tools  f - an uncursed ice box {400}  g - an uncursed mirror {1}  h - an uncursed can of grease (0:6) {1}  w - 3 uncursed bottles {3}  y - an uncursed chemistry set (0:40) {20}  Venoms  n - an uncursed faerie floss rhing {1} (2 of 2)miYa3 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T1Ŀ@'qiY0 Pick an object.riYriYŏ siY" a wall[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T1uiY1E@<[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T2You flounder.You make a lot of noise![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T2 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T2 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T3'viY+Pick an object.viY viY;M' a golem (tame animated wedge sandal called Larissa) (base level 8) (female)  Accessing Pokedex entry for animated wedge sandal...   Base statistics of this monster type:  Base level = 8, difficulty = 9, AC = 8, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists sleep, disintegration, poison, death magic. Leaves no corpse. Not genocidable, breathless, amphibious, nonliving flyer. This monster is always female. May be eaten by vegans. Is a valid polymorph form.  Attacks:  1d8, kick - ordinary physical viYfM[K --More--xiY;F4[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T3xiY=[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T3@'<You hear a door open.[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T4xiYYou displaced Larissa.[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T4 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T5'@yiY5 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T5 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T6'@ziY4[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T6 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7'@<ziYƇ There is a wall in the way![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7{iYThere is a wall in the way![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7{iY<There is a wall in the way![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7{iYV There is a wall in the way![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7{iY| There is a wall in the way![Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7|iYx[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T7 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T8'@|iY'[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T8 [Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T9<'@}iYz[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T9'@You hear a door open.[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T10iY<What do you want to drink? [br-v or ?*] iYNever mind.[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T10iY i # iY+2quitiYmk*Really quit [yes/no]? iY]yiY[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha  21(21)  Pw 9(9)  AC4 Exp1 T10iYa # iYЋquitiY6*Really quit [yes/no]? iY yiYƛeiYsiYf[Hermi the Leg-scratched Boy  21(21)  Pw 9(9)Ŀ<'@[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T10Do you want your possessions identified? DYWYPI? [ynq] (n) iY@9n Amulets  e - a blessed amulet of data storage {1}  Weapons  a - an uncursed +0 knife (weapon in hand) {2}  o - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  c - an uncursed +0 lab coat (being worn) {4}  p - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  q - an uncursed +5 lab coat {4}  Comestibles  i - 2 uncursed food rations {2}  Scrolls  j - a blessed scroll of root password detection {1}  z - 5 uncursed scrolls of healing {5}  A - 4 uncursed scrolls of mana {4}  B - 3 uncursed scrolls of phase door {3}  C - 2 uncursed scrolls of standard id {2}  D - an uncursed scroll of cure {1}  Spellbooks  k - a blessed spellbook of protection (0:4) {1}  l - a blessed spellbook of resist poison (0:1) {1}  m - a blessed spellbook of botox resist (5:1) {1}  x - an uncursed spelliY`91book of chemistry (5:5) {1} (1 of 2)iY4  Potions  b - 2 uncursed potions of vampire blood {2}  r - an uncursed potion of radium {1}  s - an uncursed potion of cyanide {1}  t - an uncursed potion of paralysis {1}  u - an uncursed potion of acid {1}  v - an uncursed potion of sickness {1}  Rings  d - an uncursed -4 ring of timely backup {1}  Tools  f - an uncursed ice box {400}  g - an uncursed mirror {1}  h - an uncursed can of grease (0:6) {1}  w - 3 uncursed bottles {3}  y - an uncursed chemistry set (0:40) {20}  Venoms  n - an uncursed faerie floss rhing {1} (2 of 2)iYĿ<'@[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T10The ice box is empty.--More--iYBDo you want to see your attributes? [ynq] (n) iYM nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: infravision. You could not have this property extrinsically: the Force. You could not have this property intrinsically: curse resistance. Scroll identification only worked 100 times out of 110. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 14. Wand identification only worked 3 times out of 8. Gem identification only worked 100 times out of 172. Tool identification only worked 5 times out of 8. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 80%. Ring drop chance was reduced to 85%. Wand drop chance was reduced to 80%. Amulet drop chance was reduced to 78%. Potion drop chance was reduced to 65%. Concealing monstersiY` were spawned underneath items 93% of the time only. The following skill could not be trained at all: lightsaber. --More--iYtm The following skill was trained at half the usual rate: riding. The following skill was trained at one fifth the usual rate: javelin. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: short sword. The following skill was limited to expert proficiency: devices. The following skill became untrainable if you tried to train it too early: healing spells (turn 46). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your leg damage was 2. Monster spawn increase would have started at turn 23751. Monster spawn increase had reached its maximum at turn 52950. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 499260. The monster class that cannot be genocided was quantum mechanic or other scientist. The monster class that was spawned more often: jelly (freq bonus 8). Ym HThe monster species that was spawned more often: deeper one (freq bonus 9). The monster species that was spawned more often: Ñ!«˜˜Ñ€;’ZÅ9²ü¥n- o¤­ (freq bonus 44). The monster species that was spawned more often: sun snake (freq bonus 10). The monster species that was spawned more often: demolitions expert (freq bonus 9).--More--iYThe monster species that was spawned more often: permamimic (freq bonus 18). The monster species that was spawned more often: phaser warp patch (freq bonus 10). The monster species that was spawned more often: phasing trapper (freq bonus 20). The monster species that was spawned more often: green ooze (freq bonus 10). The monster species that was spawned more often: spiller Olog-hai (freq bonus 10). The monster species that was spawned more often: leocentaur (freq bonus 10). The monster species that was spawned more often: O-Iwa, the disfigured (freq bonus 10). The monster species that was spawned more often: Amelje's hugging boot (freq bonus 18). The monster species that was spawned more often: charcolt (freq bonus 11). The monster species that was spawned more often: ill fungus (freq bonus 44). The monster species that was spawned more often: lynx (freq bonus 20). The monster species that was spiYawned more often: on the matte (freq bonus 20). The monster species that was spawned more often: ballistic turret (freq bonus 9).The monster species that was spawned more often: tazer (freq bonus 9). The monster species that was spawned more often: Ghatanothoa (freq bonus 20). The monster species that was spawned more often: land dragon (freq bonus 48). The monster species that was never randomly spawned: royal guardian. --More--iY The monster species that was never randomly spawned: orange colony. The monster species that was never randomly spawned: gondolindrim. The monster species that was never randomly spawned: vulpix. The monster species that was never randomly spawned: Kary, the Fiend of Fire. The monster species that was never randomly spawned: Mother Hydra. The monster species that was never randomly spawned: dream spore. The monster species that was never randomly spawned: ill growth. The monster species that was never randomly spawned: ultramarine warp fungus. The monster species that was never randomly spawned: porter ki-rin. The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet). The RNG hath decreed that this item was never generated: bunny uniform (red leather armor). The RNG hath decreed that this item was never generated: sin (old-testamentarian). The RNG hath decreed that iY4 this item was never generated: copper dragon scale mail ((null)). The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy). The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan). The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves). --More--iYThe RNG hath decreed that this item was never generated: inferno (enveloped). The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak). The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield). The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 79). The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 35). The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 4). The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 121). The RNG hath decreed that this item was generated more often: apply nail polish (sublime, friY!eq bonus 31). The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 14). The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 58). The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 66). --More--iY The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6). The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4). The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 9). The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 55). The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 5). The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 3). The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: disruption shield Y k1H(disrupted, freq bonus 57). The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 2). The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 7). The RNG hath decreed that this item was always generated cursed: elemental --More--iY minion (propaganda). The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE). The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting). The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)). The RNG hath decreed that this item was always generated cursed: C-ration ((null)). The RNG hath decreed that this item was always generated cursed: scalpel ((null)). The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak). The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue). The RNG hath decreed that this item was always generated cursed: wax candle (candle). The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)). The RNG hath decreed that this trap was always invisible: iY' summon undead trap. The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 3). Next attribute increase check would have come at turn 1513. --More--iYxStrength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. You were poison resistant. You were acid resistant. You were prevented from having infravision (0). You were prevented from using the force like a real jedi (0). You fumbled. You had 1490 points of nutrition remaining. Your luck was zero. You could not have safely prayed (277). You survived. --More--iYo<Ŀ<'@[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T10Do you want to see your discoveries? [ynq] (n) iY n Discoveries   Amulets  amulet of data storage (silkweave)  Armor  lab coat (white coat)  gauntlets of fumbling (sensor gloves)  Scrolls  scroll of root password detection (LIFE RISK JAM ALSO DAMAGED)  scroll of healing (XYZZY)  scroll of mana (XIXAXA XOXAXA XUXAXA)  scroll of phase door (YUM YUM)  scroll of standard id (PERQUE SON ELS MESTRES)  scroll of cure (DO YOU WHITE WHERE THE FLIGHT HARBOR IS)  Spellbooks  spellbook of protection (ephemeral)  spellbook of resist poison (light cyan)  spellbook of botox resist (raw)  spellbook of chemistry (elemental)  Potions  * potion of vampire blood (blood-red)  * potion of booze (wormwood)  * potion of fruit juice (amber) (1 of 8)iY * potion of see invisible (soapy)  * potion of sickness (venomous)  * potion of sleeping (purple)  * potion of clairvoyance (bewitched)  * potion of confusion (cranberry)  * potion of hallucination (fragrant olive)  * potion of healing (sweet basil)  * potion of extra healing (cornflower)  * potion of restore ability (icy)  * potion of blindness (sparkly)  * potion of ESP (squishy)  * potion of gain energy (roast mate)  * potion of gain health (yellow)  * potion of banishing fear (green)  * potion of fire resistance (violet-red)  * potion of ice (emerald)  * potion of fire (forget-me-not)  * potion of fear (gooey)  * potion of stunning (spiritual)  * potion of numbness (violet)  * potion of dimness (dark)  * potion of slime (purple-red)  * potion of urine (ruby) (2 of 8)iYD * potion of cancellation (anise seed)  * potion of porter (greasy)  * potion of wonder (plaid)  * potion of terces dlu (bright)  * potion of hiding (unnatural)  * potion of decoy making (lavender)  * potion of down level (ice-cold)  * potion of keen memory (milky)  * potion of cure wounds (manky)  * potion of cure serious wounds (freezing)  * potion of night vision (aquamarine)  * potion of cure critical wounds (nettle)  * potion of resistance (incandescent)  * potion of poison (orange tea)  * potion of coffee (shining)  * potion of red tea (ecru)  * potion of oolong tea (iris)  * potion of green tea (slimy)  * potion of cocoa (jasmine)  * potion of green mate (ghostly)  * potion of terere (golden)  * potion of aojiru (swirly)  * potion of wine (thaumaturgic) (3 of 8)iY  * potion of Ultimate Tsuyoshi Special (cherry-blossom)  * potion of Mehoho Burusasan G (baloon flower)  * potion of invisibility (pink)  * potion of monster detection (brilliant blue)  * potion of object detection (marigold)  * potion of enlightenment (creepy)  * potion of full healing (dangerous)  * potion of levitation (stevia)  * potion of polymorph (alchemical)  * potion of mutation (iridescent)  * potion of speed (blinding)  * potion of acid (warping)  * potion of oil (peculiar)  * potion of salt water (bright green tea)  * potion of gain ability (bird's eye)  * potion of gain level (St.John's Wort)  * potion of invulnerability (palmarosa)  * potion of paralysis (thyme)  * potion of extreme power (coffee)  * potion of recovery (fuming)  * potion of heroism (voluminous)  * potion of cyanide (luminescent)  * potion of radium (radiating) (4iY  of 8)iY * potion of Jolt Cola (magenta)  * potion of Pan Galactic Gargle Blaster (slimy)  * potion of (null) (topaz)  * potion of (null) (pseudo-violet)  * potion of (null) (dandelion)  * potion of (null) (pungent)  * potion of (null) (sky blue)  * potion of (null) (laurel)  * potion of (null) (brown)  * potion of (null) (viscous)  * potion of (null) (hidden tea)  * potion of (null) (nanika)  * potion of (null) (flowing)  * potion of (null) (cacao)  * potion of (null) (peppermint)  * potion of (null) (muddy)  * potion of (null) (black)  * potion of (null) (greenish-blue)  * potion of (null) (vapor)  * potion of (null) (hibiscus)  * potion of (null) (illegal)  * potion of (null) (silvervine)  * potion of (null) (mulberry) (5 of 8)iY * potion of (null) (fluorescent)  * potion of (null) (silver)  * potion of (null) (tangerine)  * potion of (null) (red)  * potion of (null) (blueberry)  * potion of (null) (blue)  * potion of (null) (hallowed)  * potion of (null) (steamy)  * potion of (null) (effervescent)  * potion of (null) (elder flower)  * potion of (null) (reddish)  * potion of (null) (white)  * potion of (null) (raspberry)  * potion of (null) (polka-dot)  * potion of (null) (distilled)  * potion of (null) (brown oolong tea)  * potion of (null) (yerba mate)  * potion of (null) (simmering)  * potion of (null) (tan)  * potion of (null) (illuminated)  * potion of (null) (ochre)  * potion of (null) (sizzling)  * potion of (null) (rosemary) (6 of 8)iYo * potion of (null) (mint)  * potion of (null) (cluster amaryllis)  * potion of (null) (iffy)  * potion of (null) (puce)  * potion of (null) (cloudy)  * potion of (null) (cinnamon)  * potion of (null) (concocted)  * potion of (null) (prickly ash)  * potion of (null) (bayberry)  * potion of (null) (castor bean)  * potion of (null) (buzzing)  * potion of (null) (colorless)  * potion of (null) (mum)  * potion of (null) (carcinogenic)  * potion of (null) (camo)  * potion of (null) (fizzy)  * potion of (null) (vermillion)  * potion of (null) (gray)  * potion of (null) (cooling)  * potion of (null) (murky)  * potion of (null) (blue flag)  * potion of (null) (crimson)  * potion of (null) (turquoise) (7 of 8)iYj * potion of (null) (dark green)  * potion of (null) (bubbly)  * potion of (null) (baby's breath)  * potion of (null) (smoky)  * potion of (null) (black lily)  * potion of (null) (liquid)  * potion of (null) (orange)  * potion of (null) (cyan)  * potion of water (clear)  * potion of blood (blood-red)  * potion of amnesia (sparkling)  Rings  ring of timely backup (iridium)  Tools  ice box (cooling box)  mirror (looking glass)  chemistry set (box of obscure-looking glass devices)  Venoms  * faerie floss rhing (splash of venom)  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)iYdF Ŀ<'@[Hermi the Leg-scratched Boy ] St8 Dx7 Co6 In13 Wi12 Ch16 BleAlcMalCha Dlvl:1 $0 HP 21(21)  Pw 9(9)  AC4 Exp1 T10Do you want an account of creatures vanquished? [ynq] (n) iYn Vanquished creatures:  0 acid blobs (1 created) 0 pack kobolds (6 created) 0 kobold zombies (1 created) 0 animated wedge sandals (1 created) 0 colorless mushroom patches (1 created) 0 novice dark walls (1 created)  11 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--iYRDo you want to see your conduct? [ynq] (n) iYZn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--iYGoodbye Hermi the Bleeder... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 10 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--