Heliokopis, neutral male gnomish Valkyrie ----- |...| |...| |.d.| |.@.| |...+ ----- [Heliokopi the Stripling] St14 Dx12 Co18 In8 Wi4 Ch3 ValGnoMalNeu S1 Dlvl:1 $1 HP21(21) Pw4(4) AC4 MC0 Mov12 Xp1/0 Wt60/1700 T1 Latest messages Use hybrid races? [yn] (n) Velkommen Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Valkyrie. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. You don't know any spells right now. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: stealth You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 76% Wand drop chance was reduced to 89% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 22% of the time only The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: trident (turn 171) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57198 Monster spawn increase reached its maximum at turn 84175 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 811566 The monster class that cannot be genocided was kobold The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: baal cold mage (freq bonus 6) The monster species that spawned more often: Bianca (freq bonus 24) The monster species that spawned more often: The Borshin (freq bonus 8) The monster species that spawned more often: zombified drake (freq bonus 6) The monster species that spawned more often: forest hulk (freq bonus 6) The monster species that spawned more often: dark patch (freq bonus 3) The monster species that spawned more often: gray unicorn (freq bonus 6) The monster species that spawned more often: mirror mushroom (freq bonus 5) The monster species that spawned more often: thick jackal (freq bonus 4) The monster species that spawned more often: flup flup (freq bonus 8) The monster species that spawned more often: night marauder (freq bonus 8) The monster species that spawned more often: large cuban singer (freq bonus 24) The monster species that spawned more often: ancient (freq bonus 4) The monster species that spawned more often: snore patch (freq bonus 5) The monster species that spawned more often: sand warrior (freq bonus 5) The monster species that spawned more often: poison eye (freq bonus 8) The monster species that spawned more often: steam vortex (freq bonus 6) The monster species that spawned more often: menis (freq bonus 16) The monster species that spawned more often: hill troll (freq bonus 7) The monster species that spawned more often: mahou shoujo (freq bonus 10) The monster species that never randomly spawned: pickpocket The monster species that never randomly spawned: writhing mass of primal chaos The monster species that never randomly spawned: The Grand Inquisitor The monster species that never randomly spawned: lord slug The monster species that never randomly spawned: The Mason The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: divine summoner The monster species that never randomly spawned: ancient order mindcrafter The monster species that never randomly spawned: insane nine The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 9) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 20) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 6) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 5) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 16) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 8) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 16) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 1) Next attribute increase check would have come at turn 348 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were prevented from having shock resistance (0) Your chance to block was 18% You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Odin You could not have safely prayed (455) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (long-hair helmet) * sedge hat (silk helmet) * skullcap (red helmet) * flack helmet (complete helmet) * crystal helm (spired helmet) * mining helm (radiant helmet) * field helm (space helmet) * helm of safeguard (tight helmet) * war hat (steel helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (covered pair of gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (winter boots) * boots of safeguard (castlevania boots) Scrolls scroll of healing (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of mana (VAS CORP BET MANI) scroll of phase door (10 SD) scroll of standard id (ATTACK BY MOVING FAST) scroll of cure (HAHAHAHAHAHAHA) Potions potion of oil (blinding) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Heliokopis the Valkyrie...