Heliokopis, neutral male randomized Wizard ---------- .(......!| |.....@... |....jf..| - -.------ [Heliokopi the Evoker] St5 Dx11 Co15 In17 Wi7 Ch9 WizRanMalNeu S0 Dlvl:1 $0 HP18(18) Pw29(29) AC8 MC1 Mov12 Xp1/0 Wt44/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male randomized Wizard. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: see invisible Scroll identification only worked 100 times out of 442 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 179 Monsters only dropped their musable items with 41% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency was reduced by 41% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 17% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: attack spells (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35645 Monster spawn increase reached its maximum at turn 125395 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 158160 The monster class that cannot be genocided was troll The monster class that was spawned more often: rust monster or disenchanter (freq bonus 6) The monster species that spawned more often: radiant colony (freq bonus 16) The monster species that spawned more often: Henrietta's thick block-heeled boot (freq bonus 8) The monster species that spawned more often: Sigurd (freq bonus 8) The monster species that spawned more often: megaspore (freq bonus 8) The monster species that spawned more often: burner ant (freq bonus 8) The monster species that spawned more often: inertia turret (freq bonus 9) The monster species that spawned more often: jade monk (freq bonus 36) The monster species that spawned more often: invisible colony (freq bonus 12) The monster species that spawned more often: The Knave of Hearts (freq bonus 20) The monster species that spawned more often: hidden barrow wight (freq bonus 32) The monster species that spawned more often: brassfish (freq bonus 16) The monster species that spawned more often: Marian (freq bonus 16) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 20) The monster species that spawned more often: paladin (freq bonus 20) The monster species that spawned more often: Miss Darkmoon (freq bonus 7) The monster species that spawned more often: pagan lady (freq bonus 9) The monster species that spawned more often: shadow drake (freq bonus 28) The monster species that spawned more often: conjured predator (freq bonus 9) The monster species that spawned more often: powered steam vortex (freq bonus 16) The monster species that spawned more often: ƒürœÎT$ (freq bonus 14) The monster species that never randomly spawned: glib vortex The monster species that never randomly spawned: experienced spirit The monster species that never randomly spawned: rainbow warp fungus The monster species that never randomly spawned: green puyo The monster species that never randomly spawned: mysterious girl The monster species that never randomly spawned: eldritch rubber The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: threshold force fungus The monster species that never randomly spawned: squeaking lich The monster species that never randomly spawned: false bitch The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 16) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 21) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 49) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 31) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 20) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 35) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 13) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 29) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 10) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 11) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 57) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: dogshit boot ((null)) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 1) Next attribute increase check would have come at turn 400 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were prevented from having petrification resistance (0) You were prevented from having displacement (0) You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (340) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * lion cloak (absorbing cloak) * robe of weakness (camo robe) * speedbug boots (arcane boots) Scrolls * scroll of WC (U FOKIENG SUK) scroll of healing (XIAO CAOMEI WO DE BAOBEI) scroll of mana (ODIV) scroll of phase door (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of standard id (GENTLE PEEPTOE HIGH HEELS) scroll of cure (DEVIENEX COER) Spellbooks * spellbook of sleep (dark brown) * spellbook of confuse monster (japanese) * spellbook of slow monster (perishable) * spellbook of cause fear (moldy) * spellbook of charm monster (fleecy) * spellbook of blind self (octarine) * spellbook of confuse self (purple) Potions potion of booze (polka-dot) Rings * ring of heavy attack (pinewood) * ring of dimness (thallium) * ring of random effects (turquoise) Wands * wand of tidal wave (alabaster) * wand of charging (hickory) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (0 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...