Heliokopis, neutral male automatic Fighter ---- |#..| |...| |...| |.$.+ #@.| |.f.+ ----- [Heliokopi the Mercury] St10 Dx11 Co11 In5 Wi6 Ch5 FigClkMalNeu S1 Dlvl:1 $1 HP16(16) Pw7(7) AC6 MC0 Mov12 Xp1/0 Wt43/1150 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male automatic Fighter. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 128 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 736 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: matter spells (turn 56) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66852 Monster spawn increase reached its maximum at turn 84804 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 487565 The monster class that cannot be genocided was elemental The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: dark elven druid (freq bonus 12) The monster species that spawned more often: animated silver statue (freq bonus 5) The monster species that spawned more often: rust monster (freq bonus 2) The monster species that spawned more often: wiper rubber (freq bonus 5) The monster species that spawned more often: grey mushroom patch (freq bonus 3) The monster species that spawned more often: greater omochi beast (freq bonus 8) The monster species that spawned more often: flying ribbon fish (freq bonus 3) The monster species that spawned more often: nazi SS agent (freq bonus 4) The monster species that spawned more often: carver (freq bonus 3) The monster species that spawned more often: undead growth (freq bonus 6) The monster species that spawned more often: aquatic quylthulg (freq bonus 8) The monster species that spawned more often: small snake (freq bonus 12) The monster species that spawned more often: angry watch lieutenant (freq bonus 4) The monster species that spawned more often: nautilus coxswain (freq bonus 5) The monster species that spawned more often: muk (freq bonus 2) The monster species that spawned more often: tracker jacker (freq bonus 3) The monster species that spawned more often: venomeon (freq bonus 12) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 7) The monster species that spawned more often: sludge mold (freq bonus 6) The monster species that spawned more often: huge pile of killer coins (freq bonus 6) The monster species that never randomly spawned: multicolor turret The monster species that never randomly spawned: master medium wall The monster species that never randomly spawned: volt bomb The monster species that never randomly spawned: dried corpse The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: Jil's velcro sneaker The monster species that never randomly spawned: giant fire bat The monster species that never randomly spawned: gelatinous cube The monster species that never randomly spawned: Inspector Kaptain The monster species that never randomly spawned: jora hawk The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 16) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 42) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 37) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 92) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 3) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 10) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 58) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Next attribute increase check would have come at turn 2752 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were immune to sickness You were petrification resistant You were prevented from having poison resistance (0) You were prevented from having numbopathy (0) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Helios You could not have safely prayed (149) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dark helmet) * sedge hat (narrow helmet) * skullcap (water-pipe helmet) * flack helmet (hydra helmet) * crystal helm (resounding helmet) * mining helm (formula one helmet) * field helm (scuba helmet) * helm of safeguard (celtic helmet) * war hat (wok-shaped helmet) * plasteel gloves (white gloves) * leather gloves (awesome gloves) * gauntlets of safeguard (fatal gloves) * gauntlets of plugsuit (mirrored gloves) * commander gloves (grey-shaded gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (steel boots) * field boots (radiant heels) * boots of safeguard (erotic boots) Scrolls scroll of magic mapping (23571113171923293137) scroll of remove curse (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of healing (OGRANICHENIYE SAPOGI) scroll of mana (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of phase door (VAS CORP BET MANI) scroll of standard id (MORPH BALL) scroll of cure (HIT THE KEY BY VACUUM LEAF) Potions potion of oil (jasmine) Wands wand of polymorph (nicked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Fighter...