Heliokopis, neutral male gnomish Wizard ------.---- |.......... |.........| |.f.......| |.@........ ----------- [Heliokopi the Evoker] St9 Dx8 Co8 In12 Wi6 Ch4 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt47/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 97% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 67% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17037 Monster spawn increase reached its maximum at turn 55319 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 5558042 The monster class that cannot be genocided was lizard The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: Grazzt (freq bonus 9) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 14) The monster species that spawned more often: water weird (freq bonus 16) The monster species that spawned more often: dull mold (freq bonus 12) The monster species that spawned more often: naga firespitter (freq bonus 7) The monster species that spawned more often: blade back (freq bonus 14) The monster species that spawned more often: sue spore (freq bonus 28) The monster species that spawned more often: stun monster (freq bonus 33) The monster species that spawned more often: reality weaver (freq bonus 20) The monster species that spawned more often: centaur boss (freq bonus 20) The monster species that spawned more often: chief monkey (freq bonus 8) The monster species that spawned more often: crawling eye (freq bonus 32) The monster species that spawned more often: skillor trove (freq bonus 11) The monster species that spawned more often: prick monster (freq bonus 9) The monster species that spawned more often: steam-powered shotgun sentry (freq bonus 36) The monster species that spawned more often: sub-gnome (freq bonus 28) The monster species that spawned more often: bright white force patch (freq bonus 8) The monster species that spawned more often: breaker smasher (freq bonus 26) The monster species that spawned more often: ranger (freq bonus 7) The monster species that spawned more often: brassfish (freq bonus 11) The monster species that never randomly spawned: weremindflayer The monster species that never randomly spawned: girl in worn-out sneakers The monster species that never randomly spawned: noblewoman The monster species that never randomly spawned: hellish jellyfish The monster species that never randomly spawned: rainbow dragon The monster species that never randomly spawned: death sentry The monster species that never randomly spawned: white colony The monster species that never randomly spawned: vampiric amazonas fish The monster species that never randomly spawned: sunflower The monster species that never randomly spawned: freezer snake The monster class that more likely to generate with musable stuff: mimic The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 16) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 10) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 35) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 16) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 88) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 189) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 36) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 11) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 3) Next attribute increase check would have come at turn 347 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (762) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...