Heliokopis, neutral male gnomish Wizard ----------- ...f......| |...@.....| |B........| |.........| |..k......| -----.----- [Heliokopi the Evoker] St6 Dx12 Co11 In20 Wi10 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 180 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 97% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27244 Monster spawn increase reached its maximum at turn 38771 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 672880 The monster class that cannot be genocided was rodent The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: firefighter (freq bonus 3) The monster species that spawned more often: ice archer (freq bonus 14) The monster species that spawned more often: acidic force patch (freq bonus 4) The monster species that spawned more often: phantom fungus (freq bonus 10) The monster species that spawned more often: earth demon (freq bonus 4) The monster species that spawned more often: rock kobold (freq bonus 6) The monster species that spawned more often: eastern poltergeist (freq bonus 18) The monster species that spawned more often: Anita's sexy leather pump (freq bonus 12) The monster species that spawned more often: purple warp fungus (freq bonus 2) The monster species that spawned more often: thematic air elemental (freq bonus 4) The monster species that spawned more often: ironclad turret (freq bonus 18) The monster species that spawned more often: Desert Dwarf (freq bonus 5) The monster species that spawned more often: crater warp fungus (freq bonus 20) The monster species that spawned more often: hidden forest centaur (freq bonus 4) The monster species that spawned more often: defense curse beetle (freq bonus 2) The monster species that spawned more often: vampire bunny (freq bonus 2) The monster species that spawned more often: gnome emperor (freq bonus 3) The monster species that spawned more often: frost charger (freq bonus 2) The monster species that spawned more often: naurungol (freq bonus 6) The monster species that spawned more often: dream colony (freq bonus 4) The monster species that never randomly spawned: lava fungus The monster species that never randomly spawned: telepathic eye The monster species that never randomly spawned: butcher shaman The monster species that never randomly spawned: chemistry teacher The monster species that never randomly spawned: skeletal lizard The monster species that never randomly spawned: shimmering draconian The monster species that never randomly spawned: ruby force patch The monster species that never randomly spawned: manic-depressive turret The monster species that never randomly spawned: master lichen The monster species that never randomly spawned: swordsman The monster class that more likely to generate with musable stuff: pudding or ooze The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 7) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 3) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 11) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 6) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 3) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 8) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 3) Next attribute increase check would have come at turn 1026 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...