Heliokopis, neutral male gnomish Wizard ----------- |.........| ........... |......f..| | |..B..@.... #..{.| ----------- ----- [Heliokopi the Evoker] St8 Dx7 Co10 In13 Wi9 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 32 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 64% Wand drop chance was reduced to 83% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48690 Monster spawn increase reached its maximum at turn 103700 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 107673 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: punt (freq bonus 7) The monster species that spawned more often: huge pile of killer coins (freq bonus 6) The monster species that spawned more often: quantum penetrator (freq bonus 12) The monster species that spawned more often: spike fungus (freq bonus 18) The monster species that spawned more often: black harpy (freq bonus 12) The monster species that spawned more often: nautilus neer-do-well (freq bonus 8) The monster species that spawned more often: pokemon (freq bonus 12) The monster species that spawned more often: skater girl (freq bonus 12) The monster species that spawned more often: wild dog (freq bonus 14) The monster species that spawned more often: noxious stalk (freq bonus 8) The monster species that spawned more often: triton (freq bonus 9) The monster species that spawned more often: lethe mushroom (freq bonus 10) The monster species that spawned more often: keter sephirah (freq bonus 9) The monster species that spawned more often: flying leocrotta (freq bonus 10) The monster species that spawned more often: confusion monster (freq bonus 6) The monster species that spawned more often: Teddy Ruxpin (freq bonus 12) The monster species that spawned more often: thorned strider (freq bonus 6) The monster species that spawned more often: thorn warp fungus (freq bonus 8) The monster species that spawned more often: polar bear (freq bonus 6) The monster species that spawned more often: fire error (freq bonus 5) The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: Elena's plateau boot The monster species that never randomly spawned: huge bat The monster species that never randomly spawned: dwarf ruler The monster species that never randomly spawned: hemi-doppelganger The monster species that never randomly spawned: petty chill The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: goreraven The monster species that never randomly spawned: healing warp fungus The monster species that never randomly spawned: amorphous warp patch The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 14) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 19) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 18) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 11) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 66) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 8) Next attribute increase check would have come at turn 336 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (528) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...