Heliokopis, neutral male gnomish Wizard -- .. |``.| |...| |.f$| -@..| --#-- [Heliokopi the Evoker] St11 Dx15 Co14 In6 Wi7 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 135 Wand drop chance was reduced to 81% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 58% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14286 Monster spawn increase reached its maximum at turn 72106 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1814380 The monster class that cannot be genocided was rodent The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: rabid chicken (freq bonus 10) The monster species that spawned more often: Left Ass (freq bonus 12) The monster species that spawned more often: super goblin (freq bonus 3) The monster species that spawned more often: adult wyvern (freq bonus 8) The monster species that spawned more often: gas turret (freq bonus 12) The monster species that spawned more often: blink force fungus (freq bonus 8) The monster species that spawned more often: agent of the black market (freq bonus 6) The monster species that spawned more often: poison eye (freq bonus 5) The monster species that spawned more often: Natalje (freq bonus 6) The monster species that spawned more often: shadow gazer (freq bonus 10) The monster species that spawned more often: weeping fishing rod (freq bonus 6) The monster species that spawned more often: lilac spore (freq bonus 6) The monster species that spawned more often: giant permamimic (freq bonus 10) The monster species that spawned more often: Sasuke Uchiha (freq bonus 8) The monster species that spawned more often: Shy Laura (freq bonus 3) The monster species that spawned more often: maggoty moss (freq bonus 18) The monster species that spawned more often: charcoal force patch (freq bonus 12) The monster species that spawned more often: breaker penetrator (freq bonus 20) The monster species that spawned more often: silver devil (freq bonus 3) The monster species that spawned more often: houndour (freq bonus 4) The monster species that never randomly spawned: saddleback tortoise The monster species that never randomly spawned: umbra stalk The monster species that never randomly spawned: mirkwood spider The monster species that never randomly spawned: Cthugha, the Living Flame The monster species that never randomly spawned: monkey zombie The monster species that never randomly spawned: rogue elephant The monster species that never randomly spawned: hammer of the underworld The monster species that never randomly spawned: gnoll basher The monster species that never randomly spawned: division thief The monster species that never randomly spawned: annis hag The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 3) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 35) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 40) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 14) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 2) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 377) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 18) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 7) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 44) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 2) Next attribute increase check would have come at turn 1857 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (351) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...