Heliokopis, neutral male gnomish Wizard ------------ |..........| +@f.......$| |..........| ..........| |........... ---+-------- [Heliokopi the Evoker] St8 Dx15 Co21 In14 Wi8 Ch7 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt47/1550 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 18 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 91% Potion drop chance was reduced to 88% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37865 Monster spawn increase reached its maximum at turn 71715 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 936390 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: crap teacher (freq bonus 10) The monster species that spawned more often: atomic soldier (freq bonus 10) The monster species that spawned more often: Desiree (freq bonus 12) The monster species that spawned more often: carrion bird (freq bonus 4) The monster species that spawned more often: Jana the Soft Wench (freq bonus 10) The monster species that spawned more often: ammit (freq bonus 8) The monster species that spawned more often: stone colony (freq bonus 8) The monster species that spawned more often: undead spore (freq bonus 7) The monster species that spawned more often: emperor wight (freq bonus 2) The monster species that spawned more often: boar (freq bonus 7) The monster species that spawned more often: acid permamimic (freq bonus 12) The monster species that spawned more often: thorn mold (freq bonus 4) The monster species that spawned more often: generic error (freq bonus 20) The monster species that spawned more often: leprechaun wanderer (freq bonus 24) The monster species that spawned more often: Lisa (freq bonus 4) The monster species that spawned more often: vines (freq bonus 6) The monster species that spawned more often: Deckschmae (freq bonus 10) The monster species that spawned more often: toxic mold (freq bonus 3) The monster species that spawned more often: crunchy fungus (freq bonus 12) The monster species that spawned more often: uber sorcerer (freq bonus 2) The monster species that never randomly spawned: PDP-11 The monster species that never randomly spawned: lovely girl The monster species that never randomly spawned: water stalk The monster species that never randomly spawned: journeyman light wall The monster species that never randomly spawned: sparkling stalk The monster species that never randomly spawned: demonic door The monster species that never randomly spawned: bastard elemental The monster species that never randomly spawned: venusaur The monster species that never randomly spawned: ring mimic The monster species that never randomly spawned: Sing's japanese geta The monster class that always generated with extra speed: leprechaun The monster class that more likely to generate with musable stuff: apelike creature The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 49) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 10) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 25) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 11) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 3) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 10) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 67) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 1) Next attribute increase check would have come at turn 719 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (40) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...