Heliokopis, neutral male gnomish Wizard ------ |....| |....| {...| |)...| |....| |....| |....| |....| ..f@.| |....| |....| |....| |.$..| ------ [Heliokopi the Evoker] St9 Dx18 Co9 In15 Wi7 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC5 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 255 Tool identification only worked 5 times out of 12 Wand drop chance was reduced to 92% Potion drop chance was reduced to 96% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17635 Monster spawn increase reached its maximum at turn 56656 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3589130 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: death watch beetle (freq bonus 12) The monster species that spawned more often: humongous giant (freq bonus 6) The monster species that spawned more often: wereghost (freq bonus 12) The monster species that spawned more often: awgwa (freq bonus 4) The monster species that spawned more often: acidwater hound (freq bonus 4) The monster species that spawned more often: bramble force fungus (freq bonus 2) The monster species that spawned more often: thorn colony (freq bonus 2) The monster species that spawned more often: marid elemental (freq bonus 10) The monster species that spawned more often: spirit troll (freq bonus 2) The monster species that spawned more often: giant tree ant (freq bonus 16) The monster species that spawned more often: blister mold (freq bonus 24) The monster species that spawned more often: Mina Harker (freq bonus 2) The monster species that spawned more often: Lady Tokimi (freq bonus 8) The monster species that spawned more often: trapper king (freq bonus 6) The monster species that spawned more often: porter genetic engineer (freq bonus 6) The monster species that spawned more often: killer apple (freq bonus 6) The monster species that spawned more often: tower master (freq bonus 4) The monster species that spawned more often: shard force patch (freq bonus 3) The monster species that spawned more often: mind beamer (freq bonus 4) The monster species that spawned more often: storm atronach (freq bonus 3) The monster species that never randomly spawned: baby mercurial dragon The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: hole ogre The monster species that never randomly spawned: undead kangaroo The monster species that never randomly spawned: Signor Niccolo Davelli The monster species that never randomly spawned: petty scarecrow The monster species that never randomly spawned: sue colony The monster species that never randomly spawned: translucent spore The monster species that never randomly spawned: gatling archer The monster species that never randomly spawned: Henrietta's thick block-heeled boot The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 8) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 12) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 19) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 95) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 3) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 35) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 3) Next attribute increase check would have come at turn 318 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...