Heliokopis, neutral male gnomish Wizard -------------- |.....{.....$| |.B..........| |..........P@| |............f ------ ------- [Heliokopi the Evoker] St5 Dx9 Co10 In12 Wi5 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 225 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 45% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35620 Monster spawn increase reached its maximum at turn 63622 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 539440 The monster class that cannot be genocided was nemese The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: Elena's plateau boot (freq bonus 21) The monster species that spawned more often: ore slime (freq bonus 6) The monster species that spawned more often: harmonic alien pod (freq bonus 12) The monster species that spawned more often: stalking coyote (freq bonus 12) The monster species that spawned more often: tower vulture (freq bonus 12) The monster species that spawned more often: petro warp patch (freq bonus 24) The monster species that spawned more often: sowish eel (freq bonus 6) The monster species that spawned more often: rot jelly (freq bonus 5) The monster species that spawned more often: gnome paladin (freq bonus 8) The monster species that spawned more often: Hanno (freq bonus 10) The monster species that spawned more often: abnormal warp patch (freq bonus 6) The monster species that spawned more often: message demon (freq bonus 12) The monster species that spawned more often: ice bug (freq bonus 6) The monster species that spawned more often: trocopotaca (freq bonus 28) The monster species that spawned more often: green firebird (freq bonus 6) The monster species that spawned more often: blank spore (freq bonus 12) The monster species that spawned more often: master twen (freq bonus 10) The monster species that spawned more often: bad colony (freq bonus 5) The monster species that spawned more often: cyan dragon (freq bonus 28) The monster species that spawned more often: lamb (freq bonus 6) The monster species that never randomly spawned: fire grue The monster species that never randomly spawned: lightning child The monster species that never randomly spawned: time spore The monster species that never randomly spawned: ruby mold The monster species that never randomly spawned: amorphous force patch The monster species that never randomly spawned: illusion weaver The monster species that never randomly spawned: greater dimmer The monster species that never randomly spawned: greener springy The monster species that never randomly spawned: big ring trove The monster species that never randomly spawned: toxic stalk The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 69) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 21) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 5) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 17) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 16) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 18) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 4) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 48) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 25) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 5) Next attribute increase check would have come at turn 115 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (554) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...