Heliokopis, neutral male gnomish Wizard -----.--+--- |....f@....| | #. #..$.#| .....| ....#.| -------- [Heliokopi the Evoker] St12 Dx9 Co6 In22 Wi7 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 101 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 81% Potion drop chance was reduced to 86% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60394 Monster spawn increase reached its maximum at turn 101622 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 130725 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: centaur (freq bonus 1) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: nether wraith (freq bonus 6) The monster species that spawned more often: mana spore (freq bonus 5) The monster species that spawned more often: white balrog (freq bonus 6) The monster species that spawned more often: deranged shaman (freq bonus 3) The monster species that spawned more often: crunchy spore (freq bonus 6) The monster species that spawned more often: extra nasty monster (freq bonus 27) The monster species that spawned more often: spirit baboon (freq bonus 5) The monster species that spawned more often: umbra warp fungus (freq bonus 4) The monster species that spawned more often: tiger man (freq bonus 3) The monster species that spawned more often: white icky thing (freq bonus 6) The monster species that spawned more often: izumo (freq bonus 14) The monster species that spawned more often: frenzied ice spawn (freq bonus 4) The monster species that spawned more often: very old red dragon (freq bonus 3) The monster species that spawned more often: glass golem (freq bonus 3) The monster species that spawned more often: adult deep dragon (freq bonus 5) The monster species that spawned more often: opal spore (freq bonus 5) The monster species that spawned more often: spider swarm (freq bonus 3) The monster species that spawned more often: autohit slinger (freq bonus 10) The monster species that spawned more often: god-forsaken bitch (freq bonus 4) The monster species that spawned more often: moldy colony (freq bonus 2) The monster species that never randomly spawned: clock spore The monster species that never randomly spawned: superthief The monster species that never randomly spawned: hedgehog The monster species that never randomly spawned: Melanie's hugging boot The monster species that never randomly spawned: bloodshot eye The monster species that never randomly spawned: gore growth The monster species that never randomly spawned: slimebesu The monster species that never randomly spawned: wierdo terror The monster species that never randomly spawned: tree mushroom The monster species that never randomly spawned: petty nalfeshnee The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 4) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 25) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 4) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 63) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 5) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 11) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 9) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 3) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 7) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 12) Next attribute increase check would have come at turn 769 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (213) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...