Heliokopis, neutral male gnomish Wizard -------- |......| +..f...| |...@.\| --+----- [Heliokopi the Evoker] St10 Dx9 Co8 In16 Wi9 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 83% Wand drop chance was reduced to 64% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34631 Monster spawn increase reached its maximum at turn 64286 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 114750 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: long worm tail The monster class that was spawned more often: angelic being (freq bonus 1) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: Duke Nukem player (freq bonus 2) The monster species that spawned more often: izumo (freq bonus 6) The monster species that spawned more often: Traffic Kop (freq bonus 2) The monster species that spawned more often: very old green dragon (freq bonus 6) The monster species that spawned more often: map permamimic (freq bonus 6) The monster species that spawned more often: sludge lich (freq bonus 6) The monster species that spawned more often: large weapon trove (freq bonus 12) The monster species that spawned more often: rainbow eye (freq bonus 3) The monster species that spawned more often: young adult psychic dragon (freq bonus 4) The monster species that spawned more often: gremlin deactivator (freq bonus 6) The monster species that spawned more often: purple force worm (freq bonus 4) The monster species that spawned more often: Rivierna (freq bonus 4) The monster species that spawned more often: Katia (freq bonus 8) The monster species that spawned more often: stairway to heaven (freq bonus 6) The monster species that spawned more often: animated wedge sandal (freq bonus 2) The monster species that spawned more often: monkey (freq bonus 12) The monster species that spawned more often: hidden warp patch (freq bonus 4) The monster species that spawned more often: Ujiblex (freq bonus 6) The monster species that spawned more often: purple mushroom (freq bonus 6) The monster species that spawned more often: freemason prior (freq bonus 4) The monster species that never randomly spawned: blank mushroom The monster species that never randomly spawned: aquatic bear The monster species that never randomly spawned: ice mage The monster species that never randomly spawned: opal spore The monster species that never randomly spawned: swamp naga hatchling The monster species that never randomly spawned: green centipede The monster species that never randomly spawned: old water dragon The monster species that never randomly spawned: murk dweller The monster species that never randomly spawned: soulless cutter The monster species that never randomly spawned: skillor trove The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 207) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 53) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 11) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 38) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 15) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 43) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 18) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 3) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 15) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 11) Next attribute increase check would have come at turn 671 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1067) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...