Heliokopis, neutral male gnomish Wizard ----------- - |..¯.f@.... ..- |.........| | |.......... |.........| -----.....| ------- [Heliokopi the Evoker] St12 Dx9 Co7 In16 Wi9 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 85% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42180 Monster spawn increase reached its maximum at turn 90850 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1032668 The monster class that cannot be genocided was light The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: rodneyan (freq bonus 4) The monster species that spawned more often: sue colony (freq bonus 4) The monster species that spawned more often: giant grey ant (freq bonus 4) The monster species that spawned more often: large potion trove (freq bonus 14) The monster species that spawned more often: weremindflayer (freq bonus 4) The monster species that spawned more often: warty force patch (freq bonus 4) The monster species that spawned more often: oh god (freq bonus 4) The monster species that spawned more often: giant forest dragonfly (freq bonus 14) The monster species that spawned more often: hungry patch (freq bonus 6) The monster species that spawned more often: Mammon (freq bonus 8) The monster species that spawned more often: hell master (freq bonus 3) The monster species that spawned more often: greater owlbear (freq bonus 4) The monster species that spawned more often: Rat-Man with mega-strong shield (freq bonus 10) The monster species that spawned more often: hole colony (freq bonus 14) The monster species that spawned more often: Antimatter Kchief (freq bonus 4) The monster species that spawned more often: special warp fungus (freq bonus 5) The monster species that spawned more often: legion devil general (freq bonus 3) The monster species that spawned more often: curser (freq bonus 18) The monster species that spawned more often: jubjub bird (freq bonus 3) The monster species that spawned more often: nine of diamonds (freq bonus 6) The monster species that never randomly spawned: cyan stalk The monster species that never randomly spawned: snakewoman priestess The monster species that never randomly spawned: eevee The monster species that never randomly spawned: faberge sphere The monster species that never randomly spawned: kitsune The monster species that never randomly spawned: voracious penetrator The monster species that never randomly spawned: catoblepas The monster species that never randomly spawned: trap fungus The monster species that never randomly spawned: crystal vortex The monster species that never randomly spawned: boo The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 9) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 72) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 8) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 8) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 3) Next attribute increase check would have come at turn 822 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...